Trechor
Recruit
Azrayel said:Anyway, ya dun bretty gud
Archipelago of Yore is a loved map by HCRP fans, but many agree it could be better. I decided to take it up to the next level. All credit goes to Azrayel for the original masterpiece. https://forums.taleworlds.com/index.php?topic=231278.0
The map has been updated to PW 4.5 with all of its new features, including a few of the buildings being replaced with some of the new enterable variants. A few notorious bugs with the map have been fixed, and some areas like Old Port have been completely redesigned. There is also a completely new new monastery faction, and a new village. Durifell has been re-balanced so it stands a better chance in battle. Spawning has been improved with a teleport room, allowing players to choose their starting location. Lockpicking rooms have been added for every faction, and castles have been redesigned with thieves in mind. Boats are very important now, because there is no way to travel from one island to the other without them. The economy has been changed, with resources more scattered to encourage trade. Finally, the bug-ridden ferry has been removed, and replaced with a new swampland that is fully fish-able.
https://www.dropbox.com/s/wvyo7l7u0nmgwqc/scn_scene_4.sco?dl=0
Code:
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sea_outer_terrain_2