[v0.623] Crossbow Reload Interrupt Problem

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Tiedye

Recruit
The crossbow reload animation is interrupted when you move. I realize that this is because you use your foot for part of the reloading, but it's kind of frustrating that even when it looks like you're done, if you move a little bit you have to start the whole thing over again. Would it be possible to allow movement once you're done doing whatever you're doing with your foot?

Not sure if this should count as a suggestion or a bug report, but it's really frustrating and doesn't seem very realistic.
 
You can safely move as soon as you place the bolt in the cocked bow. I think it'd be more interesting if the crossbow could have three instead of just two states: loaded, unloaded and uncocked, unloaded and cocked. That way, if one were pressed for time by nearby opponents one could load one's crossbow in steps by cocking the bow, defending with another weapon, and then placing a bolt in the crossbow.

I am not entirely familiar with the mechanics of crossbows but from what little I do know that would be entirely possible to do.

This is more of a suggestion than a bug report but the thread was already here, so figured I would put it here intead of making a new thread in a different forum.
 
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