v.711 Mounted at salt mine...

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Roady

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Not sure this is a bug, but I upgrade from v.704 to v.711 and noticed each time I visit the salt mines to sell slaves that I'm always mounted, which isn't all bad except I have to ride up against the npcs to get the "talk" option and I usually end up dismounting instead because I'm looking down at my horse to target the npcs.
 
It's not a bug, just an addition. I like it because I think it adds a little atmosphere, although the new watchtower seems out of place for a saltmine. Also apparently if you ride in on a sway-backed horse you can attack it and when it heals it will be a normal horse, I haven't tried it and probably never will but if it works you could save some money on a new horse. (I'm editting because I just thought of a reason for the tower.) I bet the tower is there to protect it from enemies would love to take over that resource. It still needs a big hole though. :)
 
Perhaps the distance to interact with npcs while mounted could be increased?

Don't get me wrong, I like that I can ride into the salt mine, but I find the effort tedious of riding up against the npc, trying to get the "talk" option to show instead of "dismount" or even dismounting each time I visit the salt mines to avoid the former.
I visit the salt mines often.

Anyway, <3 teh M&B, keep up the good work ^^
 
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