Dorian
Regular
I think some people have already noticed that sometimes the game sounds play with a much lower volume then the normal.. I finally noticed what's the problem.
When a sound is to your side, it plays normally in that side speaker. But if it is in the center, it plays weakly in both speakers.. try this:
Go to the training, and do a Right-Left strike. When you're about to hit, move your mouse to the left, so that the enemy will be placed to the right of your screen. You should hear the hit sound normally in your right speaker.
Now do the same with a Left-Right slash, moving the camera so that the enemy is placed to the left of your screen. You should hear the loud sound in your left speaker.
Now, do a thrust or an overhead swing, and keep the enemy in the center of the screen.. you will hear the sound very weakly in both your speakers, while it should be strong in both of them.
I think this is some bug with the sound engine... since Armagan wrote it himself, it may not be difficult for him to figure it out, but I may be wrong..
When a sound is to your side, it plays normally in that side speaker. But if it is in the center, it plays weakly in both speakers.. try this:
Go to the training, and do a Right-Left strike. When you're about to hit, move your mouse to the left, so that the enemy will be placed to the right of your screen. You should hear the hit sound normally in your right speaker.
Now do the same with a Left-Right slash, moving the camera so that the enemy is placed to the left of your screen. You should hear the loud sound in your left speaker.
Now, do a thrust or an overhead swing, and keep the enemy in the center of the screen.. you will hear the sound very weakly in both your speakers, while it should be strong in both of them.
I think this is some bug with the sound engine... since Armagan wrote it himself, it may not be difficult for him to figure it out, but I may be wrong..