Realistically no army would recruit hundreds of peasants and not give them some basic protection so they might hope to survive their first battle.
Concerning game balance it would also alleviate a lot of problems with army composition and training, if recruits were slightly less fodder-ish than now. It would also automatically solve the problem of top-tier archers/crossbows being seemingly too strong by routing large numbers of recruits.
The solution would be to change recruits to have some basic gear: A spear (much more common than a sword) and a simple wooden shield, maybe a basic leather helmet/cap. That way they are not automatically massacred by ranged weapons and can defend better in melee.
In the continued absence of properly working training facilities (ever going to be implemented?) more recruits surviving their first battle would also improve troop training rate and reduce the overly large percentage to which armies consist of recruits.
Concerning game balance it would also alleviate a lot of problems with army composition and training, if recruits were slightly less fodder-ish than now. It would also automatically solve the problem of top-tier archers/crossbows being seemingly too strong by routing large numbers of recruits.
The solution would be to change recruits to have some basic gear: A spear (much more common than a sword) and a simple wooden shield, maybe a basic leather helmet/cap. That way they are not automatically massacred by ranged weapons and can defend better in melee.
In the continued absence of properly working training facilities (ever going to be implemented?) more recruits surviving their first battle would also improve troop training rate and reduce the overly large percentage to which armies consist of recruits.



