WB Coding use of itcf_horseback_overswing_right_onehanded and its left counterpart

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Vjeffae

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So, I've been wondering what this flag in header_item does. It seems deprecated. Does it make overswing available only on the considered side or is it linked to a specific animation (like itcf_overswing_spear or itcf_thrust_musket) that would be in this case missing?

I am investigating this because I was trying to make an overswing for polearms while mounted that is not a onehanded one (think bannerlord but less stabby, more cutty).
 
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It should be a normal one handed swing to the left side. Would be up for tests by you though, there are always surprises. Only if I recall it correctly, two handed animations are not a thing at horses. Not sure if that is some hard coded limitation though.
It should be a normal one handed swing to the left side. Would be up for tests by you though, there are always surprises. Only if I recall it correctly, two handed animations are not a thing at horses. Not sure if that is some hard coded limitation though.
 
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