Updates on 1.34?

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nothingto

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Can anyone show me the new features, or map changes that occured from the current to this new 1.34 version?

 
Many, many things will change. Here's some of it:

Unique Battlefield
http://forums.taleworlds.com/index.php/topic,160097.0.html

Height surprises
http://forums.taleworlds.com/index.php/topic,168882.msg4094373.html

Project Coastal Assault
http://forums.taleworlds.com/index.php/topic,163192.0.html

Special Scenes with special features
http://forums.taleworlds.com/index.php/topic,161564.0.html

Artwork
http://forums.taleworlds.com/index.php/topic,165020.0.html

Battle Time
http://forums.taleworlds.com/index.php/topic,166756.0.html

New siege system
http://forums.taleworlds.com/index.php/topic,167234.0.html

Naval Warfare:
http://forums.taleworlds.com/index.php/topic,173503.0.html

Pictures of new stuff, incl. unique scenes:
http://forums.taleworlds.com/index.php/topic,175862.0.html


New items. Troops stats and inventory changed. And other stuff...
 
Looks awesome!

One question.

Is all this gaming goodness going to up the Ram requirements?  I find myself somewhat concerned about this since im still using XP with 2 gigs of ram, and other mods have pushed this envelope, so im wondering.
 
Darn, now I cant wait. This is too exciting. So many features, it's overwhelming... Overwhelming is exactly how I like my mods. This mod is the only mod that has this much features and changes. This mod should be in replacement of Fire and Sword. Rather then buying Fire and Sword, people should buy Brytenwalda, and fire and sword should be free. But im glad either way Brytenwalda is free. You guys are awesome.

Also, Brytenwalda should have a sub-forum at TWC like IG and PoP got. Brytenwalda is just as big as PoP.
 
Winterz 说:
What about the kids?  :razz:
Yeah, forgot that. But there are so many new things it's hard to keep track. Can't find the thread now.
And there's also a surprise in store that I'm looking forward to - because I made the scenes  :razz:
 
The new version will be so retardedly good :mad:

do you need a special landscape mod? The forest in thee "custom battlefields" seemed to have thicker and bigger trees?

It looks great guys, just great! Better than any new company game in years!
 
Absolutely awesome!. You probably could sell this mod as a shelf product! And people would prolly buy it better than M&B-F&S
 
Hengwulf 说:
do you need a special landscape mod? The forest in thee "custom battlefields" seemed to have thicker and bigger trees?
I think you mean these 2 trees at the front:
Yes, those are new trees (1 of 7). Very good looking.
 
Ah yes those. You see I studied forestry so to see nice landscapes is a big + for me. They look great, everything looks great.

I'm seriously considering taking a week of in the first week of july.  :oops:

This pic shows it even better!
ubforest3.jpg
 
Hengwulf 说:
Ah yes those. You see I studied forestry so to see nice landscapes is a big + for me. They look great, everything looks great.

thats why i do not like "polished landscapes". if i remember right, there are mostly trees looking like birches, or more like poplars.
which is - for a big area - quite unrealistic for 7th century britain.
the native trees can basically be everything, but they support the "feeling of beeches" quite good. or at least better.
to sum it up: Brytenwalda with "Calradia in darkness" is a way better idea than Brytenwalda with polished landscapes - from a botanical point of view  :wink:
 
Thorgil 说:
Hengwulf 说:
Ah yes those. You see I studied forestry so to see nice landscapes is a big + for me. They look great, everything looks great.

thats why i do not like "polished landscapes". if i remember right, there are mostly trees looking like birches, or more like poplars.
which is - for a big area - quite unrealistic for 7th century britain.
the native trees can basically be everything, but they support the "feeling of beeches" quite good. or at least better.
to sum it up: Brytenwalda with "Calradia in darkness" is a way better idea than Brytenwalda with polished landscapes - from a botanical point of view  :wink:

I like the native In-game looks the best. It can all be sunny and happy or very dirty weather.

I don't really like polished landscapes that much. It does however work very well in Vikingr (M) which is my online brytenwalda really. In multiplayer extra bushes and fallen trees add an extra dimension to the battlefield.

I like brytenwalda as in the screenshots, just a superenhanced native I guess.

My point being is that Calradia in Darkness looks a bit depressing I guess
 
Hengwulf 说:
I don't really like polished landscapes that much. It does however work very well in Vikingr (M) which is my online brytenwalda really. In multiplayer extra bushes and fallen trees add an extra dimension to the battlefield.
I like brytenwalda as in the screenshots, just a superenhanced native I guess.
My point being is that Calradia in Darkness looks a bit depressing I guess

PL does work well in Vikingr, thats right. on hand hand because of the things you said, on the other hand because the trees fit for scandinavian boreal landscapes.
Did you try "Calradia in Darkness" yet? it gives a nice feeling of british-isles weather (at least scotish weather). though some shiny days in between would be good also. in my opinion native weather has way too many shiny days, especially for this mod. matter of taste maybe...
 
It's not optional. It used to be an alternative download but I don't think it's compatible with 1.332.
We have many times discussed whether to add graphical mods or not.
But it always ends up with a Solomonic decision: alternative downloads.

I personally prefer Calradia in Darkness. It messes up some colours (bread/cheese becomes grey e.g.),
but it doesn't change flora like PL does. 
 
ah ok, so "Calradia in Darkness" will be an alternative download as well? (i also like it a lot more than PL)
because Idibil once said it will be implemented in Brytenwalda (like poll decision some weeks ago).

the thing is: if you install "Calradia in Darkness" afterwards, it changes loading screens etc... !
the saxon helmet screen then e.g. is changed and you see the northmen picture from native.
which is kinda sad, because the Brytenwalda screens are very good and you loose them when installing "Calradia in Darkness"  :???:
 
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