Upcoming games you nitpicky ****bags look forward to ***** about in the future.

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I'm so excited for another entry into the highly successful Battlefield series.

The Battlefield series is an award-winning series of console and PC games that began with Battlefield 1942. The series is developed by Digital Illusions CE (DICE) and published by Electronic Arts (EA). The games focus on large, online multiplayer battles, with emphasis on vehicle warfare as well as team-based infantry combat and teamwork, rather than traditional FPS games. The Battlefield series has sold over 17 million copies as of 2008 and has served more than 50 million players worldwide as of 2012.
 
Densetsu said:
I'm so excited for another entry into the highly successful Battlefield series.

The Battlefield series is an award-winning series of console and PC games that began with Battlefield 1942. The series is developed by Digital Illusions CE (DICE) and published by Electronic Arts (EA). The games focus on large, online multiplayer battles, with emphasis on vehicle warfare as well as team-based infantry combat and teamwork, rather than traditional FPS games. The Battlefield series has sold over 17 million copies as of 2008 and has served more than 50 million players worldwide as of 2012.

I share your enthusiasm; please, continue with this gripping tale of Battlefield's success.
 
I know it's PS4 exclusive, and therefore not really an option for a lot of people. Myself included. But this actually looks kinda fun. And a fair bit more imaginative than most new releases.

 
So Stone Age and variations thereof are officially the new thing? That's cool, but I doubt many will get it right.

This game in particular looks stupid, but possibly in an entertaining way. I do hate how they did that annoying as all get out thing where the character narrates their every action because the audience is obviously too stupid to figure out why they do anything. Every triple A video game star has severe schizophrenia in all the trailers right up until the release.
 
I can't see how anyone could possibly make Cavemen interesting. With the one possible exception of extreme realism and deep simulation of the fledgling social structures of the day. As an action game, though, the idea is terrible.
 
Docm30 said:
I can't see how anyone could possibly make Cavemen interesting. With the one possible exception of extreme realism and deep simulation of the fledgling social structures of the day. As an action game, though, the idea is terrible.

Need Total War: Hammurabi except with the development philosophies of 15 years ago, rather than the DLC ridden stuff now.
 
Splintert said:
Docm30 said:
I can't see how anyone could possibly make Cavemen interesting. With the one possible exception of extreme realism and deep simulation of the fledgling social structures of the day. As an action game, though, the idea is terrible.

Need Total War: Hammurabi except with the development philosophies of 15 years ago, rather than the DLC ridden stuff now.

Warfare during that period was highly boring. Hordes of mods get made because it's an interesting period socially and culturally, but unless you use a ton of artistic license it's just spearman horde vs spearman horde with dustings of chariots and archers. Even the peloponnesian DLC was pretty boring because of that.
 
There isn't that much different in the first records of warfare and Rome 2's time period. Tactics are still just hold a line and smash them in the back, just like they have been in every other Total War. The difference is only the theme and start scenarios, which could be interesting seeing the world centered around Mesopotamia instead of Italy, Greece, or Germany/France.
 
DanAngleland said:
I share your enthusiasm; please, continue with this gripping tale of Battlefield's success.

Battlefield 1942 was released on September 10, 2002, using the Refractor game engine, also introducing the "Conquest" gameplay mode, in which players fought for "control points" throughout the map. Two expansion packs were released in 2003, Battlefield 1942: The Road to Rome and Battlefield 1942: Secret Weapons of WWII.

Battlefield Vietnam, released in 2004, moved the setting to the Vietnam War, and was built on an updated Refractor engine with various gameplay improvements, such as the ability to fire personal weapons while seated in vehicles, and supporting dense foliage.

The 2005 release Battlefield 2 takes place in the modern day, depicting a war between the United States fighting China and the fictional Middle Eastern Coalition (MEC). Despite it requiring numerous patches due to a large number of bugs and glitches in the game upon its release, it was a large commercial success, selling more than 2,250,000 copies worldwide, by July 2006.[59] One expansion pack, Special Forces, which added Russia, exclusive missions, and new weapons and gadgets, and two booster packs, Armored Fury (adding three new battles in the USA) and Euro Force (adding the European Union), were also released. A similar game called Battlefield 2: Modern Combat was released for consoles, with a larger single player mode but limited online play.

Battlefield 2142 was released in 2006, taking place during a global ice age in the 22nd century. While most of it is graphically similar to Battlefield 2, it introduced a variety of equippable items to unlock and battles between two giant "Titan" airships. The Northern Strike expansion pack was later released, adding new maps, vehicles, and a new game mode. Its use of in-game advertising was controversial among players.[60]

Battlefield: Bad Company, released in 2008, followed the "B" Company's escapades and their search for hidden gold. This new,Battlefield game had a variety of vehicles for land, air and sea. It had a new destruction system that allowed the player to break and destroy environments, based on a new game engine named Frostbite, which replaced the Refractor engine used in earlier releases (with the exception of Battlefield 2: Modern Combat, which used RenderWare.

In 2009, EA released two download-only games, Battlefield Heroes, a free-to-play Refractor 2 engine game, supported by advertising and micropayments and Battlefield 1943, a Frostbite engine game, released in July 2009, for Xbox 360 and PlayStation 3, and was scheduled for release in Q1 2010, for PCs, but was cancelled.[61]

In 2010, a sequel to Battlefield: Bad Company, Battlefield: Bad Company 2, was released, involving "B" Company's search for an EMP weapon (called a scalar weapon ingame). It had a larger, and arguably better multiplayer than its predecessor "Bad Company", with updated graphics and new realistic effects (e.g. bullet-drop). It also featured a "VIP" system of content distribution where player with VIP codes gain early access to new maps. DICE also released an expansion for Bad Company 2, Battlefield: Bad Company 2: Vietnam, setting the game in the Vietnam war.

Battlefield 3 was announced in 2009,[62][63] and in 2010 it was confirmed that gamers who pre-ordered Medal of Honor (2010) Limited Edition or who pre-ordered from origin (in the U.S. only) would receive beta access to Battlefield 3 48 hours before the open beta was released. On February 4, 2011, the first teaser trailer for the game was revealed, with a preliminary release in the Fall of 2011.[64] Among the features that remain in the game are Jets and the ability to go prone. The game still allows 64 (on the PC) players as in all previous Battlefield titles, though the consoles allow for 24 player matches. The Battlefield 3 Beta was released on September 29, 2011.[65] Battlefield 3 was released on October 25, 2011 and has received almost unanimous high review scores and has received awards from IGN.

On November 5, 2010, EASY Studios announced a follow-up to its free-to-play Battlefield Heroes, Battlefield Play4Free. EASY develops the free-to-play variants of Battlefield. Its latest offering gives players the same free-to-play pricing structure of Heroes, while still offering a more serious, core Battlefield experience (as opposed to Heroes '​ lighthearted, cartoon-styled environment).[66] Battlefield Play4Free went into open beta on April 4, 2011.[67]

On July 17, 2012, an advertisement appeared on EA's Origin webpage that players who pre-order Medal of Honor: Warfighter, would receive access to an exclusive Battlefield 4 Beta. Battlefield 4 was announced on March 26, 2013. A Beta for the game began on October 1 and ended on October 15. It was released on October 29, 2013.

Information about the next entry in the series, Battlefield Hardline, was leaked on May 27, 2014, and officially unveiled on June 9, 2014, during E3. The game was developed by Visceral Games and, unlike previous installments in the franchise, is centered around a cops-and-robbers theme.

In July 2015, CFO of EA Blake Jorgensen announced a new Battlefield title will be released in 2016.[68][69][70] This has been followed up by Dan Vaderlind, EA DICE Development Director, announcing that since the Starwars Battlefront release has been completed successfully he will now be focused on the upcoming Battlefield title[71].
 
TheFlyingFishy said:
Semitic oppression must be a key factor in any game prominently featuring Babylon.
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