KoH always was lite versions of both Crusader Kings and Medieval, good chunk of playerbase skipped the battles altogether, so I'm not surprised they embraced Paradox side of it more. I don't necessarily hate the changes they made, but there seems to be a lot of decisions that were made as clutch for bad designs of first game that were kept to make it recognizably KoH (like giving armies to all types of knights now, instead of removing or at least expanding the arbitrary limit that made anyone but marshals and one or two traders useless).
As far as pure TW clones go, my heart will always belong to Slitherine's Legion/Spartan, but the games shirveled down and died, what was a promising tech demo for Legion 2 eventually finished its life as ridiculous arena battler.