phennexion
Recruit

Hi all,
I'm having a problem loading up the game after applying the new texture UVMAP to my mesh in BRFView.
I've loaded the mesh and applied the texture to the axe in BRFView, hex edited material.brf & texture_names.brf. The texture is 2048x2048. Is that too big? I save the .DDS as DXT5. I wana get as much detail into the axe as possible... lol
Thanks!
I'm having a problem loading up the game after applying the new texture UVMAP to my mesh in BRFView.
I've loaded the mesh and applied the texture to the axe in BRFView, hex edited material.brf & texture_names.brf. The texture is 2048x2048. Is that too big? I save the .DDS as DXT5. I wana get as much detail into the axe as possible... lol
Thanks!