Unrecognized Resource type WidowMaker.dds

Users who are viewing this thread

phennexion

Recruit
Hi all,

I'm having a problem loading up the game after applying the new texture UVMAP to my mesh in BRFView.

I've loaded the mesh and applied the texture to the axe in BRFView, hex edited material.brf & texture_names.brf. The texture is 2048x2048. Is that too big? I save the .DDS as DXT5. I wana get as much detail into the axe as possible... lol

Thanks!
 
man, we need more new people like you! you do great jobs! I hope you can fix the problem, I will try it out for sure!

im noob ojn this things, cant help ya, srry
 
Wow, thanks thaDivine, appreciate it :smile:

Ahh... tried that noob.. but i got it.. YAY! I had to reinstall M&B, redo everything and it worked this time.. o_O... LOL

Anyway. thanks for help
 
Back
Top Bottom