Units are not unbalanced AI is

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"There's always something countering something. But my men are just so stupid that it doesn't even feel that way." - Sun Tzu, 5th century BC.
Chapter 3: Tactical retardation.
 
Oh come on how much detail do you guys need. Load up a battle with 500 men and a mixed force. Once battle loads up go out front and kite the entire enemy cavalry force as they get cut down by your archers. Watch as 25 men pursue you in a giant circle ignoring the entire army.
 
Oh come on how much detail do you guys need. Load up a battle with 500 men and a mixed force. Once battle loads up go out front and kite the entire enemy cavalry force as they get cut down by your archers. Watch as 25 men pursue you in a giant circle ignoring the entire army.

Maybe don't kite the entire enemy army? You are one soldier not a god.
 
its kind of true
shield walls done right can make archers useless but the AI doesnt use them vs mostly archers army
the cav are good vs ranged units with 100 cav vs 300 rangers and the cav having the strategic location to jump the cav choices instead to attack infantry and gets deleted
mounted archers deciding to flank instead of circling making them open for a counter attack
ranged units targeting too close to friendly units or shields instead of enemy archers or un-shielded units also can make them useless
 
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