Bannerking
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I had an idea after watching a multiplayer battle! The captain, which is the main character, always has to run back and forth between different units like cavalry, archers, and infantry to control them! This is find an dandy. But I had an idea! An idea I would like to share to possibly make the game more fluent and immersive at the same time!
- wouldn’t It be cool If you could make followers captains of certain units? You could assigned them to archers, cavalry or infantry! That way, when you want to command a unit, all you have to do is press a key which would switch you back and forth between captains. This would eliminate having to walk all the way back to a unit to command it precisely.
2. in multiplayer this can be done by either buying captains for certain units. Or crossing to control them natively. If a captain does die, you would just loose the benefit of switching back and forth between units, and would continue as normal. I’m sure the units could revive some sort of moral and unit buffs for having a captain! Tell me what you think!!