Duh 说:
I am not quite catching what you are pitching there. As long as we are fiddling with the code, there will be obscure bugs
Also the Mod Pack will follow the Path of savegame compatibility - If you wish to use different troops you are free to change them using the troop editor (check faq) or reverting back to native troops. But the official version of the pack wont do that for now.
What I meant to say, is that, because of the forced restart, people will not be experiencing some bugs, that are showing up, because of their laziness/sentiment. Yeah, I understand people, who don't want every patch to force them to start a new game. Would've been pissed off myself, but once in a while there is a need for a huge update, and everybody has to deal with it. I do not think, that You'd lose any loyal followers because of that move, but when the mod would be praised, because of the no-bull**** troop tree, then, hey, it'd be more popular, right?
It's not that we are proposing firearms, or a Roman Legion army or some heavily heavily controversial and out of place thingie here. We are talking about the one thing, that is the salt in our eyes, and which firmly stands in the path of greatness for this mod. There are still some bugs, and such, but adding new content, You'll still be treading the same territory as before. The only way to step further is to upgrade the troop tree. No other way.
Drop the nonsense filler troops, that nobody in their right mind is picking, drop those that AI has no clue how to use, and drop those, that are the epitome of historical accuracy, and field unusability at the same time.
You update the mod = no global whining for quite some time, it's a win-win situation!
At least give us the benefit of doubt, and cosider this, please, for the sake of the WORLD!