:Unique_ID is always 0?

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Kodashi

Sergeant
I must be doing something wrong.  Whenever I try to call unique_id, it comes across as 0.  It reads out as 0 on screen as well as passing 0 to my database.  This seems incorrect but I'm not sure.  Anyone have any experience with this?

  (str_store_player_username, s1, ":player_no"),
    (player_get_unique_id, ":unique_id", ":player_no"),
    (assign, reg11, ":unique_id"),
(assign, reg2, ":player_no"),
    (send_message_to_url, "@http://blahtest/db/CharGet.ASPX?Key={reg11}&Name={s1}"),
    (display_message, "@{s1}, {reg11}"),
    (server_add_message_to_log, "@{s1}, {reg11}"),
 
AH! You're super awesome

Yes, I am using it client-side!

So I need to run my module as a dedicated server then?
 
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