demonace
Recruit

Voila un autre mod compatible avec la version 1.03 du jeu . Un mod qui rajoute des armes et de l 'équipement .
Le topic en anglais sur ce mod :
http://forums.taleworlds.com/index.php/topic,46490.0.html
Pour le download :
http://www.modrealms.com/forums/downloads.php?do=file&id=12
Le read me du mod en anglais :
===========================
= Unique Armoury 0.85
= for Mount&Blade 1.003
=
= by Talak
= 24th October 2008
===========================
Contains 16 unique items so far. They are already added to the game, but you will need to wait several days before they start showing up in stores.
The mod contains an option to use High Resolution Textures (1024x1024) or Low Resolution Textures (512x512). Low res textures use a quarter of the video memory but look almost as good.
Unique Items:
nordic_axe
jomsviking_shield
jomsviking_axe
talak_bastard_sword
talak_morningstar
sugarloaf_helm
talak_warhammer
katzbalger
buckler
sutton_hoo
crown
crown_ornate
foil
estoc
spangenhelm
flanged_mace
===========================
Instructions:
===========================
1) Copy the Resource folder into Mount&Blade\Modules\*module_name*
2) Copy either of the Textures folders in High Res Textures or Low Res Textures into Mount&Blade\Modules\*module_name*
3) If you're not using any other mods, copy item_kinds1.txt to Mount&Blade\Modules\*module_name* and go to step 5.
4) If you want to incorporate this into an existing module, do not use the included item_kinds1.txt file. Instead copy the contents of items.txt and paste the items at the end of your existing item_kinds1.txt file. Then increase the number at the top by the number of items you've added (15 if you've added all of them).
5) Open Mount&Blade\Modules\*module_name*\module.ini
6) Ensure it contains the line "scan_module_textures = 1"
7) Add this line: "load_mod_resource = talak_weapons" at the end of the "load_resource" lines.
If the weapons are very dark ingame, change it to this instead: "load_mod_resource = talak_weapons_dx7"
===========================
Changelist:
===========================
0.85 - Added flanged mace, renamed bastard sword to Hand and a Half sword ingame, incorporated spangenhelm and nordic axe fix, added option for high or low res textures
0.8 - Added spangenhelm, improved some textures slightly, made estoc a one / two handed weapon and increased it's size, changed nordic axe to use polearm style, included proper black weapons fix
0.7 - Added estoc, made some minor adjustments to item attributes, improved sugarloaf texture, added environment mapping to swords
0.65 - Added foil
0.6 - Added crowned helm (plain and ornate), improved DX7 compatibility
0.5 - Added Sutton Hoo helmet and Level of Detail meshes for all items
0.46 - Shrunk warhammer, morningstar, katzbalger, and jomsviking axe, improved great helm specularity
0.45 - Added buckler
0.4 - Added katzbalger, renamed morningstar, replaced scabbard models with weapon models for now
0.36 - Fixed damage types and amounts, optimised shield mesh
0.35 - Added warhammer, added item_kinds1.txt
0.3 - Added great helm
0.25 - Added two-handed morningstar, improved specularity
0.2 - Added bastard sword and jomsviking axe
0.15 - Added jomsviking shield
0.1 - Initial release (nordic axe)
===========================
Feedback / Bug Reporting:
===========================
All feedback and error reporting here:
Forum Thread: http://forums.taleworlds.com/index.php/topic,46490.0.html
Bonne journée a tous @+
Le topic en anglais sur ce mod :
http://forums.taleworlds.com/index.php/topic,46490.0.html
Pour le download :
http://www.modrealms.com/forums/downloads.php?do=file&id=12
Le read me du mod en anglais :
===========================
= Unique Armoury 0.85
= for Mount&Blade 1.003
=
= by Talak
= 24th October 2008
===========================
Contains 16 unique items so far. They are already added to the game, but you will need to wait several days before they start showing up in stores.
The mod contains an option to use High Resolution Textures (1024x1024) or Low Resolution Textures (512x512). Low res textures use a quarter of the video memory but look almost as good.
Unique Items:
nordic_axe
jomsviking_shield
jomsviking_axe
talak_bastard_sword
talak_morningstar
sugarloaf_helm
talak_warhammer
katzbalger
buckler
sutton_hoo
crown
crown_ornate
foil
estoc
spangenhelm
flanged_mace
===========================
Instructions:
===========================
1) Copy the Resource folder into Mount&Blade\Modules\*module_name*
2) Copy either of the Textures folders in High Res Textures or Low Res Textures into Mount&Blade\Modules\*module_name*
3) If you're not using any other mods, copy item_kinds1.txt to Mount&Blade\Modules\*module_name* and go to step 5.
4) If you want to incorporate this into an existing module, do not use the included item_kinds1.txt file. Instead copy the contents of items.txt and paste the items at the end of your existing item_kinds1.txt file. Then increase the number at the top by the number of items you've added (15 if you've added all of them).
5) Open Mount&Blade\Modules\*module_name*\module.ini
6) Ensure it contains the line "scan_module_textures = 1"
7) Add this line: "load_mod_resource = talak_weapons" at the end of the "load_resource" lines.
===========================
Changelist:
===========================
0.85 - Added flanged mace, renamed bastard sword to Hand and a Half sword ingame, incorporated spangenhelm and nordic axe fix, added option for high or low res textures
0.8 - Added spangenhelm, improved some textures slightly, made estoc a one / two handed weapon and increased it's size, changed nordic axe to use polearm style, included proper black weapons fix
0.7 - Added estoc, made some minor adjustments to item attributes, improved sugarloaf texture, added environment mapping to swords
0.65 - Added foil
0.6 - Added crowned helm (plain and ornate), improved DX7 compatibility
0.5 - Added Sutton Hoo helmet and Level of Detail meshes for all items
0.46 - Shrunk warhammer, morningstar, katzbalger, and jomsviking axe, improved great helm specularity
0.45 - Added buckler
0.4 - Added katzbalger, renamed morningstar, replaced scabbard models with weapon models for now
0.36 - Fixed damage types and amounts, optimised shield mesh
0.35 - Added warhammer, added item_kinds1.txt
0.3 - Added great helm
0.25 - Added two-handed morningstar, improved specularity
0.2 - Added bastard sword and jomsviking axe
0.15 - Added jomsviking shield
0.1 - Initial release (nordic axe)
===========================
Feedback / Bug Reporting:
===========================
All feedback and error reporting here:
Forum Thread: http://forums.taleworlds.com/index.php/topic,46490.0.html
Bonne journée a tous @+