Undocumented Patchnotes e1.1.2

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Fietta did you really try snake scar for clout with failworlds? ? Whatever came over you is the real undocumented change...

Reckon most of this is just unintended side effects of tweaking tHe FoRmUlA for some other purpose, doubt they even knew the changes had happened. I'm sure when they actually start making multiplayer they'll let us know.
Failworlds? This game is by no means a fail lmao

ALL REVIEWS:
Very Positive (79,967)
RELEASE DATE:
Mar 30, 2020
 
Reckon most of this is just unintended side effects of tweaking tHe FoRmUlA for some other purpose, doubt they even knew the changes had happened. I'm sure when they actually start making multiplayer they'll let us know.
most of the changes listed dont affect singleplayer (they are all small though a practicant could make them easily)
 
They dont fix stuff
> omg communication is bad waaa
> they dont care about my opinions

They fix stuff
> waaaaaaa
> think of every possible reason to insult
> waaa they dont want to admit it's broken so they do it in secret!

I'm surprised they're actually fixing it considering the nitpicking on anything they're doing. It's ok to be concerned over issues but trying to find anyway possible to insult them because you're upset is silly. Making random assumptions based on nothing is unreasonable.
Not the kind of response I usually expect from moderators. Especially not on this forum.
 
They dont fix stuff
> omg communication is bad waaa
> they dont care about my opinions

They fix stuff
> waaaaaaa
> think of every possible reason to insult
> waaa they dont want to admit it's broken so they do it in secret!

I'm surprised they're actually fixing it considering the nitpicking on anything they're doing. It's ok to be concerned over issues but trying to find anyway possible to insult them because you're upset is silly. Making random assumptions based on nothing is unreasonable.

Cringe.
 
Any further off topic posts will result in warnings and potentially mutes. The original post still serves a purpose and it'd be a shame to cover it in unrelated drama, so please stick to the topic and stay civil.
 
"Looks like we dropped the ball and forgot to post the multiplayer changes on our last patch notes, sorry everyone! Luckily our community picked it up and posted it on the forum. Thanks for being awesome community! <3"

Took me about 15 seconds to write, just in case they simply forgot to post the changes. Communication isnt that hard. At this point it has to be intentional.
 
I swear I haven’t seen taleworlds on the multiplayer section in like a week, this seems relatively important to respond to
 
callum was on here replying to useless stuff for 2 days. the only thing he actually did was tell SA guys to **** off and told us we'll have a duel server (TDM with password) soon. =)
 
callum was on here replying to useless stuff for 2 days. the only thing he actually did was tell SA guys to **** off and told us we'll have a duel server (TDM with password) soon. =)
you forgot the t and m on the soon, he wrote in another thread a few days ago that they still got the same issue. I doubt they are working on it.
 
Inappropriate behavior
Seems clear TaleWorlds employees will not and perhaps are told not to communicate with us, because they have 0 good news for us ever. They don't share our concerns and solutions, so when they post we just get mad and their PR situation worsens with us.

I doubt they would intentionally omit changes from the patch notes though, that would be petty. Missing thing in patch notes isn't uncommon and is not cause for conspiracy

-snipped off topic drama-
 
由板主最后编辑:
There is very little point in balancing these things in the current map. It's not expansive enough to balance cav vs cav for example, so you're just nerfing it so that it gets rid of the current uber-horsey dynamic, which is a pain, but kind of demoralising that they're adapting as if that's going to be the type of map we're stuck with for the forseeable.

Would love to know when they're going to change spawn dynamics, block and... well... actually do something about combat generally, because right now it feels like Warband but reskinned.
 
Would love to know when they're going to change spawn dynamics, block and... well... actually do something about combat generally, because right now it feels like Warband but reskinned.
I really wish it felt like warband reskinned though, but it really doesn't :sad:
 
It's simple, there's obviously no interest for TW in MP. Vast majority of players are playing SP and mods anyway. And it was the same for Warband too. From the first community events to tournaments, it was always the small MP community who kept it alive the since dawn of beta. And also some epic MP mods, thanks to the modder community (yo cRPG I'm lookin at u)

Now it's the same. Imagine if Bannerlord wouldn't have MP at all, people would riot on the streets for sure. But then who would care? So they created the base of MP for us to play, and that's it. Let's just wait for the full release and see, or even if it fails, let's wait for the modders.
 
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