
Knight of will 说:

Heh, thanksLord Doom 说:Knight of will 说:
Foot soldiers are for the peasants....and the insane! I commend anyone playing foot for the challenge though.
I played a foot archer in orig M&B and never again:
* You need a larger army (I prefer small, fast moving)
* The above cuts your own, and your NPC's xp
* Battles are SLOW
* Main map travel slow
* Mount & Blade may as well be named "Blade". Eliminating riding eliminates most of the fun IMO....riding just rocks.
This is regarding single player campaign btw.
TheGrim 说:Yeah, I think the original intent of the dev's was to have the grenades in as a little battlefield treat, something you could use if you were losing or if you wanted to quickly take out a number of troops. I don't think they wanted them to be used as if they were a pistol or rifle, and to spam them on enemy troops.
Of course, that's just my two cents, believe what you want to believe.

large grenades are useful when defending during sieges. Can wipe out an entire ladder if you aim it rightLord Doom 说:TheGrim 说:Yeah, I think the original intent of the dev's was to have the grenades in as a little battlefield treat, something you could use if you were losing or if you wanted to quickly take out a number of troops. I don't think they wanted them to be used as if they were a pistol or rifle, and to spam them on enemy troops.
Of course, that's just my two cents, believe what you want to believe.
I missed this post earlier, but yeah I think your right. The fact is if they don't respwan, I doubt many players will bother with grenade throwing at all.
It's similar with the 'throwing' skill in M&B and WB - only hard core players choose it when they want a challenge or a specific build.
The limited range, accuracy and amount (per stack) of throwing weapons really blows.
It's a shame when a certain skill/weapon will go largely unused.

Skarl 说:I personally maxed the grenade skill back when they respawned after the battle, which i took a quick move to exploit it b4 they change it (saw it coming, it was obvious) and afterwards i still find it useful, when you have less than a 100 troops vs 1000 odd in defense of a town, 2 stacks of small grenade's packing enough pounch to knock out most low-mid tier troops in a nice big bang is helpful, doing that 14 times and you got ur self a good way through battle on your own if you aim them right


Lord Doom 说:I agree. Your posts make a lot of sense man, it a bit like "with fire & fire"
Or at least early game till you can afford good armour as you said. Perhaps enemy firearms shouldn't appear at all until char level 10 or so. Early fights riding slow mules, cheap armour and almost no weapon skill is very frustrating.

Lord Doom 说:Early game was always hard in both M&B games, but at least you could take several ranged attacks (arrows) before meeting your God. Now it's one bullet. Maybe characters should start equipped with a cuirass or pikemans armour? At least then you can withstand more than one torso hit in early game.
A bit off topic but a plus for the new patch, horses can now take a little more punishment. Replacing spirited thoroughbreds every 3rd battle was becoming annoying. Historically did they still use horse armour in the infancy of firearms? I'm guessing they did, or at least until firearms became the norm.

Lord Doom 说:A bit off topic but a plus for the new patch, horses can now take a little more punishment. Replacing spirited thoroughbreds every 3rd battle was becoming annoying. Historically did they still use horse armour in the infancy of firearms? I'm guessing they did, or at least until firearms became the norm.


DefenderoftheCrown 说:With my current build, I have 4 points in riding to get fast horse, and am pumping the rest into grenade throwing, power strike, and iron flesh. I wanted a role play a grenadier style warrior.