Unable to lock graphics buffer

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McDoogle

Veteran
Hey all,

Sometimes when walking around a town, leaving a battle screen or just opening the marketplace i am getting a "Unable to lock graphics buffer" message after 3 mins of froozen screen.

I did not see a straight out what might be causing this in the other threads, i managed to fix CFD issues.

Just curious if anyone knows what this might be directly caused by
 
Do everything suggested here, step by step.
http://forums.taleworlds.com/index.php/topic,183782.0.html

Worked for me, and the game runs perfect without crashes, I have heavy lag though when troops are entering the field,
poor CPU ;>

AMD 64 4000+ 2,41GHz, 2GB DDR2 RAM, ATI HD5750 1024gb(yeah I know, it's like placing a human riding an ant,
but my new computer got struck by lightning, and the gfxcard was broken in my old computer, and somehow it worked from
the lightning struck.

The main thing to do is the memory fix (the thing that solve 85% of the crashes),
to check textures on demand, and increase render_buffer_size to 256 or 512.

Adjust the rest depending on how well it runs.
 
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