Unable to find mesh

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cakuyan

Recruit
Hi, I just downloaded the prophecy of pendor module v 3.8.4 and tried to add 4 pieces of armor (lich king armor)
I did as usual, copied the brf file to resource folder, dds file to texture folder, added the items to the item_kinds1, added load_mod_resource = ArthasLichKing (the brf file name) in module.ini.
and finally using Morgh's tool to add the items to the player.

somehow the game doesn't read/detect the meshes, it says unable to find mesh for (insert name here)

I am sure I have the right brf and dds files, since I did the same to native and viking conquest, and they worked out.
So I guess the problem lies in where I have to add the load_mod_resource = ArthasLichKing in module.ini ? Of course I've tried to add in in several places already, to no success.

Thanks for any help!

Note: Only one file brf and one dds, I did the same to native, floris, and viking conquest, without changing item flags, stats, nor name (only placing the items on the player character) and it worked without problem.

It doesn't work for pendor only
 
"So I guess the problem lies in where I have to add the load_mod_resource = ArthasLichKing in module.ini"

I don't think that's it. Double check that the  mesh name in the text file and brf are exactly the same.
 
kraggrim 说:
"So I guess the problem lies in where I have to add the load_mod_resource = ArthasLichKing in module.ini"

I don't think that's it. Double check that the  mesh name in the text file and brf are exactly the same.

I did that several times, it's ArthasLichKing, case sensitive.
 
okay I solved it by using openBRF and renaming the armor components, I wonder why I didn't need to do this in other modules though.

16681882_10211889856463495_8439308142466792625_n.jpg
 
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