Um..the so called "Road Map" doesn't actually mention any new content....

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Player base in the first week: over 300k players. now it's barely 40k weekly! Hummm
tbf that's pretty normal for any game. I have a core of games I've put a lot of time into, the majority I'll play for a few hours put them down and won't touch them again.
 
There are definite improvements from Warband in Bannerlord. I'm not sure having a village as a fief was all that enjoyable in Warband. It was constantly getting trashed in raids which left any efforts on improving said village a losing proposition most times. The mechanics in Bannerlord in terms of managing castles and towns seem much more fluid and meaningful. Less fiefs than in Warband with its plethora of villages to lord over? Sure, but at least this way you have something with some resiliency.

I also don't mind the idea of looking to the community for expansion. Taleworlds has had a large degree of success in this regard. Think of it as crowd sourcing for interesting content. It sure beats a studio with its limited resources. Here we have a very talented and experienced global mod community ready for the green light. I'm sure many modders are already at work with their designs as Bannerlord is put to its paces. Parallel mod development is so much better than sequential too, and a large global mod community makes that possible.
 
All the bold looks like could contain possibly new additions to the game, to me.

I;m not sure what people are thinking when they think "new content," and I sure as hope not they think a "new content" would be something like the stuff Paradox adds on with each DLC to the core game, when the core game itself is not finished. Or, in this case, I hope people aren't expecting something like Warband or Viking Conquest, when the core M&B module itself isn't finished.

A roadmap lays out the planned schedule, and when a game is in early access... the priority is obviously finishing the core game.
some people are simply out to make childish tantrums, I can't take this thread seriously, wouldn't have had your patience to even quote the original. This type of people that popup in here from time to time are what makes me hate the popularity BL achieved. But then again, one cannot go full nutcase and start bashing them, so one responds to others without bashing anyone, only stating the truth hahaaha

Thing is that by reading "so called roadmap" I already wanted to punch the OP in the face.
 
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some people are simply out to make childish tantrums, I can't take this post seriously, wouldn't have had your patience to even quote the original. This type of people that popup in here form time to time are what makes me hate the popularity BL achieved. But then again, one cannot go full nutcase and start bashing them, so one responds to others without bashing anyone, only stating the truth hahaaha

Thing is that by reading "so called roadmap" I already wanted to punch this guy in the face.

Curious who you are saying is throwing a childish tantrum, because the post you quoted had no such thing. It was a very calm reply. If you are saying that person is throwing a tantrum, not sure you know what a tantrum is.
 
Curious who you are saying is throwing a childish tantrum, because the post you quoted had no such thing. It was a very calm reply. If you are saying that person is throwing a tantrum, not sure you know what a tantrum is.
I was talking to the guy who posted it referring to the OP, check your interpretation skills hahaha xD

EDIT: There, I've edited to make it less difficult to interpret, good luck
 
a product of 10 years (yes, like it or not this game HAS been in development for 10 years in one form or another)

10 years ago Warband just came out. I remember because i played it at release :p

I found a post from Callum on Steam on this, so maybe the "10 years" meme can finally stop.
 
I found the 1.41 beta log very surprised to me as it already contains quite a bit of what's in the roadmap. Given that TW plans to stay in EA for another 10 months I feel this roadmap is pretty conservative and may expand as well. But sure I don't want to lift my hype.
 
I found the 1.41 beta log very surprised to me as it already contains quite a bit of what's in the roadmap. Given that TW plans to stay in EA for another 10 months I feel this roadmap is pretty conservative and may expand as well. But sure I don't want to lift my hype.

It is NOT roadmap. It is just a list of priorities for current and incoming development.
Seriously where do people get it is full roadmap? Even in the post it just says priorities, and that it is nowhere near complete list of planned work.
 
TALEWORDS HAVE BEEN DEVELOPING THIS GAME FOR 120 YEARS AND WE DONT HAVE PHOTOREALISTIC GRAPHICS, NO LOADING SCREENS, FIEF MANAGEMENT COMPLEXITY (there should At least be a flexed out sanitation system where I can manage the size, shape, location, color of sewer systems!), ARMOR WEAPON DIVERSITY IS A JOKE, THERES NO PLATE ARMOR?!?! EVERYONE KNOWS THERE WAS PLATE ARMOR IN THE LOW MEDIEVAL AGES!!!
 
I was talking to the guy who posted it referring to the OP, check your interpretation skills hahaha xD

EDIT: There, I've edited to make it less difficult to interpret, good luck

Uh...your calling the post a tantrum? Either you don't know what the word means or your just being a troll. It's been a pretty normal discussion. Sorry your fanboy got triggered. No need for bad arguments though. If you dont agree say so, just saying I had a tantrum in a small and reasonable post makes you look childish to be honest.

It is NOT roadmap. It is just a list of priorities for current and incoming development.
Seriously where do people get it is full roadmap? Even in the post it just says priorities, and that it is nowhere near complete list of planned work.

Taleworlds called it a roadmap on their Twitter feed. Its already been discussed though. You missed the exchange I guess.

It is NOT roadmap. It is just a list of priorities for current and incoming development.
Seriously where do people get it is full roadmap? Even in the post it just says priorities, and that it is nowhere near complete list of planned work.

Also, you have no idea what else is planned. This priorities statement is all we have to go off of. So your are just assuming there is more content. This whole thread has been about, how there is likely no other planned content, except for rebellions. This conclusion is based off of the EA disclaimer, and the posted priorities statement.

But keep assuming there is going to be more if it makes you feel better.
 
Well yes... It's clear that they made the early access base with the framework for what they want to have in the game. Things like diplomacy, perks, progression etc. are in there but don't really work beyond saying that they're there. Adding that stuff will basically be like adding features to the game as they currently aren't there, this isn't a feature complete game.

If you thought they'd be adding new factions, new areas, new towns, basically new ways to play... I'm sorry but I don't think that's gunna happen. Basically what you see is what you get, except what you see will hopefully be working by the time early access ends. Although I can understand the confusion somewhat, having a lot of stuff in the game that doesn't work until you look into it or reach it (diplomacy and perks) does make the first jump into the game seem a lot more complete than it actually is, I suppose they could have been a bit more clear on what is actually functioning in the game initially.

But for those making post I see pop up every day about adding this or that or this faction or that feature. Maybe calm your expectations a bit yeah? We're really far away from that point right now.
 
Well yes... It's clear that they made the early access base with the framework for what they want to have in the game. Things like diplomacy, perks, progression etc. are in there but don't really work beyond saying that they're there. Adding that stuff will basically be like adding features to the game as they currently aren't there, this isn't a feature complete game.

If you thought they'd be adding new factions, new areas, new towns, basically new ways to play... I'm sorry but I don't think that's gunna happen. Basically what you see is what you get, except what you see will hopefully be working by the time early access ends. Although I can understand the confusion somewhat, having a lot of stuff in the game that doesn't work until you look into it or reach it (diplomacy and perks) does make the first jump into the game seem a lot more complete than it actually is, I suppose they could have been a bit more clear on what is actually functioning in the game initially.

But for those making post I see pop up every day about adding this or that or this faction or that feature. Maybe calm your expectations a bit yeah? We're really far away from that point right now.

I think the concern many people have is not about when, but if we get greater than warband features. Some people are happy to get the game as it is now (with fixes and balancing) and then have modders make it good, others are less accepting of that view.
 
It does say “our current priorities” and that
we are also working on other parts of the game.” This would indicate that list could just be the start

However they never fully commit to completing what IS on the list: “these priorities are neither all-encompassing nor set in stone. We will adjust them if the need arises.”

If they said, “we will continue to expand our priorities to new and nonessential features to improve player experience as we are able,” this would read a lot differently.

As OP states they don’t make a long term statement about new features, updating the 12 year old arena, improving interaction in scenes, etc. Not that they won’t in the future, there is just a lot they don’t mention.

If people don’t understand the concern, TaleWorlds has done this before. Warband essentially a rerelease of the same game. some graphical updates, multiplayer and a handful of Minor patches stretched over some years. For a FPS only updating graphics might be acceptable, but imagine if portions of the game were identical. For an rpg not so much. What if Bethesda just recreated Daggerfall instead of making Morrowind? Morrowind set a standard for all future open world RPG. If you were still crawling around a 1996 2D dungeon in 2002 (in glorious 3D), with less features and smaller map, every location looking the same and characters are just as boring. How underwhelming.


Shutting down thedev blog when 3 years ago they committed to more open communication is a bad sign imo. If it hadn’t sold well I think they were fully prepared to bug fix and do no more. They have the money and the interest now what are they going to do with it?
 
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10 years ago Warband just came out. I remember because i played it at release :p
And, to the best of my memory (admittedly, a rather faulty one), they have already been mentioning back then on doing preliminary work on the sequel.

It was announced 2 years later (so, 8 years in development), but unless I'm imagining things (and that might very well be by now), we were already getting some hinted spoilers of a genuine sequel in the works back then.

Even disregarding that, 8 years is plenty of time. Witcher 2 was made by a similar-sized team in 4 years. More or less.
What if they just recreated Daggerfall instead of making Morrowind? Upgraded graphics less features, smaller map but you are still crawling around a 2D dungeon in 3D, every location looks the the same and characters are just as boring. How underwhelming.
Hah, not a good example, still remember griping to my SO of the time about Morrowind's lack of procgen dungeons (admittedly, Daggerfall formula did need some fixing, but in general terms it was far better, to me, than "hand-made-always-the-same" dugeons), simplified character skills, and abandonment of a lot of peripheral elements in Daggerfall that needed expanding on, not just elimination.

Good luck flying on a horse over Morrowind town's walls :razz:
 
I think the concern many people have is not about when, but if we get greater than warband features. Some people are happy to get the game as it is now (with fixes and balancing) and then have modders make it good, others are less accepting of that view.
it already is "greater than warbanduz", really don't know what you are talking about. If you wanted a different game you shouldn't be looking in the same franchise, they are not Ubisoft that reboots their design style to cater to audiences they do not belong to (IE: Turning AC into a pseudo-RPG to cash in on Witcher 3 success for instance).

It's the sandbox, it could be better? Yes, sure, but considering base Warband with base BL (hypothetically assuming BL had all features working), BL is already a significant upgrade. My comment isn't about being a "fanboy", I do have issues with TWs choices in most areas, but seeing someone posting a topic calling "so called roadmap" and having personal demands implied is in fact very infantile, which's why I've called it a tantrum, it's like you are kicking the floor saying they didn't do what you told them to do, that's all :wink:


Oh, and the "missing features from mods" thing is quite controversial on in itself because there are features in mods for WB that only really cater to a niche of the playerbase, many of the WB mods had that issue, but even so, things that BL could benefit from were probably all cut due to their bad logistic management (in TW itself), the worse being their "ban" on deadlines, I imagine they've been developing the game and falling into creative loopholes due to that, which made things not go as smoothly as they should, forcing massive trimmings on the planned features.
 
I'm not sure having a village as a fief was all that enjoyable in Warband.
To me this is THE greatest step back compared to Warband.

It's not that village fief-ownership was flawless in Warband, but in my opinion it did add to the game much more than current implementation does. Pretty much why I made this suggestion post (that also explains my reasoning, however faulty you may find it): https://forums.taleworlds.com/index...village-as-an-independently-held-fief.423221/

The "villages as a diplomatic trade goods" alone would make the revert a much desirable change to me.
 
it already is "greater than warbanduz", really don't know what you are talking about. If you wanted a different game you shouldn't be looking in the same franchise, they are not Ubisoft that reboots their design style to cater to audiences they do not belong to (IE: Turning AC into a pseudo-RPG to cash in on Witcher 3 success for instance).

It's the sandbox, it could be better? Yes, sure, but considering base Warband with base BL (hypothetically assuming BL had all features working), BL is already a significant upgrade. My comment isn't about being a "fanboy", I do have issues with TWs choices in most areas, but seeing someone posting a topic calling "so called roadmap" and having personal demands implied is in fact very infantile, which's why I've called it a tantrum, it's like you are kicking the floor saying they didn't do what you told them to do, that's all :wink:


Oh, and the "missing features from mods" thing is quite controversial on in itself because there are features in mods for WB that only really cater to a niche of the playerbase, many of the WB mods had that issue, but even so, things that BL could benefit from were probably all cut due to their bad logistic management (in TW itself), the worse being their "ban" on deadlines, I imagine they've been developing the game and falling into creative loopholes due to that, which made things not go as smoothly as they should, forcing massive trimmings on the planned features.
So imo, wtf I think they should do? Well, follow onto generic examples.
They should have kept some "expanding" mechanic for late-game, things like castle building, customization of fiefs (yeah I mean even the architecture), management, construction, basically turn the campaign map into a sandbox itself, atm there's absolutely nothing to do late game, they can address that with "patched" things like civil wars or bringing in some sort of late-game invasions for when you unify the land, idk. Still a very dry solution, but it could work depending on how they do it. They probably will turn your "brother" in the campaign into a traitor (I have a strong feeling about it tbh). The game could also do with custom troops and maybe more lively NPCs (notables are currently just pawns, they serve no purpose other than complementing mechanics and serving as dialogue dishes, to be they are even an issue because I'm forced into loading screens to do insignificant and yet essential things like opening shops or starting caravans, or even starting quests)

Now, they could use with these customization options, at the very least troops, but there's nothing stopping them of adding said things later on, and they did not state they won't neither. Also, from missing features, things that should be there but aren't, there's a plethora of things which makes some people really confused thinking those will never be there, which isn't true. Things like the crime gangs are supposed to be much more deep, the main quest is probably meant to be much more meaningful and an "Epic" (very long), the whole of diplomacy is MIA, same as basic structures like even scene variety (supposedly each fief will be different from one another, currently they are mostly "copy&pastes"). Probably all thrones will be interactive, and it may be that they add something for us to do as rulers. Also, the buildings within town may be bound to have much more depth and impact, and it may be that we'll get some sort of real customization for it after all (couldn't say). So yeah, we need to wait, game has been out for like "2 days" and you are already losing your **** hahaha I'm just pissed that they are not putting out more decent place-holders, but then again I can't demand that from them since place-holders are basically throwing work into the trash been, waste of time.
 
It is NOT roadmap. It is just a list of priorities for current and incoming development.
Seriously where do people get it is full roadmap? Even in the post it just says priorities, and that it is nowhere near complete list of planned work.
as others already pointed out that TW themselves call it roadmap. Honestly speaking, Bannerlord has insane sale numbers and I don't see any reason for TW to switch to another new IP any time soon. So obviously they will build upon this momentum to add more contents other than listed in the roadmap. The question here is more about, how soon are these new contents to come out and in what way, free content update, DLCs, etc. My guess is that they probably will more or less use the "Paradox" model to continue fueling Bannerlord for years with DLCs.
 
It's not about the hours played and/or price, neither that the game is terrible because I don't think anyone in this thread truly thinks that it is. It is a decent game and the combat and battles are overall really good!
However it is the dissapointment that it could've been so much more. This was supposed to be Taleworlds "break-through" and while it actually has been a huge succes financially, I can't help but feel it's slightly undeserved. They had the core gameplay from Warband (don't fix it if it ain't broken), funding, staff and time yet it feels more like another talented studio of 10-15 talented people making a spiritual successor than the actual sequel.

All that being said the game was obviously in development hell, and I understand why they would want to wrap things up as it seemed it was otherwise going nowhere. But given the amount of sales I as many others of course now hope Taleworlds ambitions for this game has also skyrocketed, but I'm just afraid that it hasn't and we'll end up seeing the "full release" being them just finishing up what they currently have and perhaps add a few minor things.
 
Basically, at this point, the excessive negativity without any kind of fair consideration or realistic mindset, that some people are showing, is on the level of a teenage boy and his first sex. The boy just fantasizes about sex, gets his expectations and dopamine glands zonked out by watching too much hentai and porn, and by the time he actually has his first sex, gets disappointed that his orgasm isn't like the world-shattering pleasure porn promised, nor the partner's reactions the raving ahegao he always saw in hentai -- and then, subsequently starts blaming the partner for his disappointment, and could not deliver.

It's becoming PATHETIC. The forum's pretty much infested with the worst of twitter mindset.

thats a lot of projection there bro
 
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