Summary: if you are spectating, only one MVP is shown at round end.
How to Reproduce: just spectate, wait for MVPs to show up
Scene Name (if related): any
Media (Screenshots & Video): don't have one on hand
Computer Specs: any
Some Fix Speculation:
See
How to Reproduce: just spectate, wait for MVPs to show up
Scene Name (if related): any
Media (Screenshots & Video): don't have one on hand
Computer Specs: any
Some Fix Speculation:
See
MultiplayerEndOfRoundVM.OnMVPSelected(MissionPeer mvpPeer)
: Rather than using the values of the BattleSideEnum
, it tries to match it so that the MVP on the players team is always on the left side. Neat idea, should probably stay, but its an issue when the player isn't in either team themselves. Add an edge case for when the player is spectating, thanks.