Hmm, I don't know..
We already have some racism as a minor theme in the mod, but the KKK is a magnet for potential problems.
We already have some racism as a minor theme in the mod, but the KKK is a magnet for potential problems.



The Man With No Name 说:Lord Tryko 说:I think it would be really nice to see a weird ol' guy in tattered red uniform, saying ridiculous stories about his warring times. It's not really hard to make a uniform for this mate, but it's on the team to decide.
We've thrown some nice ideas here, I hope everybody else will like 'em.
Yeah I agree. Another idea, and one less farfetched, is to include a band of Confederate renegades, something around 40 men, patrolling the part of the map around New Mexico or northern Texas, where it's a little far from the towns, and it's mainly wilderness. They would have the Confederate uniforms seen in the mercenary units already ingame, though they could also have the more ragged looking uniforms that you can buy in the shops. These Confederates would know of the South's loss and all, but they would refuse to give up, or something along those lines. Would these former Confederate bandits make a good gang that a player can join, possibly, or would this be a little too unrealistic? We have American outlaw, Mexican bandit, and lawmen (militia, rangers, sheriffs, deputies, vigilantes, etc...) groups already, but should Confederate renegades be a category?

Bobicus880 说:I was doing some reading on the KKK, and I've got the perfect solution. According to wikipedia (and of course verified by my grandmas encyclopedia collection):
"More recently, historian Bob Brewer has suggested that the Knights of the Golden Circle (KGC) were a precursor to the KKK. Most recruits to the KGC were in the Southwest, in Texas and New Mexico, where they formed private militias to carry out raids in actions that people hoped would extend slave territory after the Mexican War."
It's perfect very few people would know who the KGC were, and they were active during the modules time period in the modules area. This would void most of the controversy. According to the encyclopedia they were also called copperheads.
Also they did not wear the controversial white robes (I think) there is not too many pictures to verify

Eaglebucky 说:Bobicus880 说:I was doing some reading on the KKK, and I've got the perfect solution. According to wikipedia (and of course verified by my grandmas encyclopedia collection):
"More recently, historian Bob Brewer has suggested that the Knights of the Golden Circle (KGC) were a precursor to the KKK. Most recruits to the KGC were in the Southwest, in Texas and New Mexico, where they formed private militias to carry out raids in actions that people hoped would extend slave territory after the Mexican War."
It's perfect very few people would know who the KGC were, and they were active during the modules time period in the modules area. This would void most of the controversy. According to the encyclopedia they were also called copperheads.
Also they did not wear the controversial white robes (I think) there is not too many pictures to verify
Ah the Copperheads, they were worse than the Klan to be honest. How the got a way with so many things with out being identified was by making it look like the KKK did it.


I actually find those robes and hats the coolest thing about this idea. We could give all those clansmen of the Copperheads red hats like in Django (instead of white hats+robes).Bobicus880 说:Also they did not wear the controversial white robes (I think) there is not too many pictures to verify


LCJr 说:I can't wait to see the stupidity that ensues if you do add something klan-like. Should be good for many laughs.
At this point I'd be happy to have some bad guys that fall between looters and deserters.
Some small faction parties would nice for when you're stalemated by the big boys. Hunting party/Forager, Patrol, Surveying Party, etc.
Ideally I'd like to see more small factions like the classic 'Cattle Baron' archetype. Quests along the lines of stopping/hunting rustlers, driving off homesteaders, murdering/bribing the sheriff and all that good Hollywood stuff. If the mod was set on the west coast some tongs/triads for flavor.

froggyluv 说:Don't know if it was mentioned but I just watched the History Channels's documentary on the Commanche, and one of their main enemies were the Buffalo Hunters who were master marksmen and also majorly effected the Commanche's livelyhood by killing off the Commanche's most treasured resource. At one point in the docu, the Commanche tried an outright attack on the Buffalo Hunter's hangout but were met with fierce resistence due to the BH's amazing profciency with the .50 cal rifle, and driven off taking heavy casulties.
Anyways, I thought that Buffalo Hunters might make an interesting 'Bandit' troop and could perhaps attack the deer herds, the closest thing to buffalos, thereby affecting the Commanche's resources.
