Kynes said:
unless my memory fails me you can giver orders to your allies in the tournament.
Can you order them to attack the archer? Or as
Laurence of Arabia points out to give you their shield?
Kynes said:
killing archers while on foot with a great sword isn't that hard. You need better athletics skill
A better athletics skill helps, yes.
Kynes said:
killing archers while on foot with a great sword isn't that hard. You need...to get yourself a horse.
Heh. Well, you could order your teammates to dismount and take one of their horses. Assuming you've got teammates with mounts. However, technically you wouldn't be killing archers while on foot at that point.
Laurence of Arabia said:
Scimitar Speed : Unless my memory fails me, the normal scimitar speed is no more than 106.
A big brute of a great sword has a speed of 95. Thats hardly fair, i think a scimitar, designed for speed, would be more than 1.1 times faster than a heavy two handed sword. Your views please
It does seem odd but I'm not in any position to say whether 10% faster speed is too slow or not a base speed. Obviously, none of us want a cartoon-like hero with a lightning like attack, but what would be a good speed differential? I don't know.
I do know my character often uses a scimitar and while it's not particulary heavy hitting it's fun to carry and it feels realistically fast enough. Though as you point out, a heavy duty sword should feel much slower.
These balancing issues can be tricky because we could very well find ourself with a weapon that could be so much better for the gamer that he would use only that. Even if the A.I. had the same access to the weapon, variety would suffer as everyone raced to get that one superior weapon. I'm not saying this would happen by a simple speed increase, I'm just wondering about the consequences.
Remove archers from the arena? No!
They're part of the challenge! Better to allow us more scope in choosing how we are equipped when we enter the arena.
Good stuff,
Laurence of Arabia, you
would want faster scimitars!