Sandalphon
Recruit
I saw something like this in the "Frequent Suggestions" thread but the link went no where and I searched for a the topic related to this, but came up with nothing, so here goes.
I'm a big fan of using the two-handed mauls and my friend loves using the big ol' two-handed battle axes, but, as we've progressed further into the game, their effectiveness is waning.
Let's say for example, I have three sea raiders bearing down on me and I got a big ol sledge in my hand. Now, which of these scenarios make more sense...
A: I run towards them, swinging with all my might. The first guy attempts to block it with his short sword but the raw power of the hammer pushes it out of the way and knocks him over, causing a little damage. The second guy throws up his shield, and between that and the energy wasted on knocking the other guy over, he is only pushed back a few feet. The third guy is uneffected since the inertia of the hammer's mass has already been diffused.
B: I run towards them, swinging with all my might. The first guy attempts to block it with his short sword and stops all the power of the hammer. I turn into a pincushion.
Now, I'm not trying to turn two-handers into a "game-breaker" of sorts, I would like to see it as a viable option. Right now, I have to use a one-hander and a shield against any more then one enemy. You could also use it to "trip up" a horse. This ties into the knocking a Rider off of a horse suggestion
In closing, I'd just like to see a payoff for carrying around such a heavy weapon and taking to long to wind-up to swing with it.
I'm a big fan of using the two-handed mauls and my friend loves using the big ol' two-handed battle axes, but, as we've progressed further into the game, their effectiveness is waning.
Let's say for example, I have three sea raiders bearing down on me and I got a big ol sledge in my hand. Now, which of these scenarios make more sense...
A: I run towards them, swinging with all my might. The first guy attempts to block it with his short sword but the raw power of the hammer pushes it out of the way and knocks him over, causing a little damage. The second guy throws up his shield, and between that and the energy wasted on knocking the other guy over, he is only pushed back a few feet. The third guy is uneffected since the inertia of the hammer's mass has already been diffused.
B: I run towards them, swinging with all my might. The first guy attempts to block it with his short sword and stops all the power of the hammer. I turn into a pincushion.
Now, I'm not trying to turn two-handers into a "game-breaker" of sorts, I would like to see it as a viable option. Right now, I have to use a one-hander and a shield against any more then one enemy. You could also use it to "trip up" a horse. This ties into the knocking a Rider off of a horse suggestion
In closing, I'd just like to see a payoff for carrying around such a heavy weapon and taking to long to wind-up to swing with it.