Tweaks for warband

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Kingoo

Recruit
Hey, i was reading the 82 little tweaks and it's great, but there are only Mount and blade ( Not warband ) Tweaks, and some of them doesn't works with Warband, and it hasn't been update for a while. It gets kind confusing, because in the last posts, there are warband tweaks stuff or M&B stuff. Can I or someone else make a new thread only for warband tweaks?
 
Someone made a mod with the tweaks:
http://forums.taleworlds.com/index.php/topic,105082.0.html

Warband has its own sub-board where a list of tweaks should be.
But remember such a list is a lot of work, and we're all grateful for TheMageLord's work.
Give it time.
 
Also some of the more critical tweaks still work with warband...namely setting the cattle to follow instead of run from you!  :wink:
 
Ive been using 'TweakMB' to adjust certian game aspects easily in warband. I recomend it. Ive been playing around with the number of bandits that spawn and their group size. For instance, sea raiders come in armies of 50 to 200 but can only have a maximum of 10 armies in a 168 hour time span. So there isnt many, but when there is its like an overseas invasion. Looters have been set to be in parties of 1 - 50 with up 250 groups on the map at one time. And my fav are the steppe bandits, charging around in hordes of around 100 - 150. However, i have had to adjust it a few times because the bandits have been either been dominating the map or have been totally wiped of the map. So i havnt found the best balance just yet. But its nice to have to keep an eye on them, as if left untouched they can build up to concerning numbers, likewise, hammering them frequently keeps your area of the map nice and peacefull. Its also easy with TweakMB to quickly adjust it all.

And its not just the bandits you can change, there are other features like changing the amount you can bet in tournaments and recruit rates etc. I did have the taverns set to always buy prisoners, yet since i updated to v1.05 that feature no longer works. Which is a shame. Otherwise, its very handy.
 
It is yes. But now I have incorporated my set up in TweakMB with the minor mod you suggested, that however is not save game compatible.
 
TweakMB? Fully compatible with Warband? Link? Can it adjust party sizes for lords and what not? I kinda want to play a smaller game, I find wars with thousands of units repetitive and boring, so I'd like to have a game where everyone, including myself (by increasing the leadership reqs I guess?) to balance it, can have much, much less units. Going to take a city and having 10 lords around it with all of them having like 300 troops is not fun even if you're winning imo. And bandits with insane party sizes don't make sense either, bandits should be doable with a small but powerful warband, not need a full army, so that in times of peace you can disband a lot of your party and just go bandit hunting, while when you have 100 troops you just ignore them as they're nothing to you and run away anyway. Etc. Are such things possible?
 
Here it is:
http://forums.taleworlds.com/index.php/topic,101731.0.html

It's really a remake of The Mage Lord's 82 tweaks, albeit in a graphical interface. Highly recommended.
 
You can also download the mod Litus, and check the files. Go to 82 tweaks thread and look for the tweaks ( for Mount and blade, not warband ) and check the scripts in Litus, then compare it to the Native mod scripts. If you find any changes, there is the number you got to change. Anyways, thanks for the TweakMB  :smile:
 
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