Khalim
Sergeant

Hi!
Is there a possibility to modify books, so that they give a +1 Bonus(like trainer) instead of +1 permanent skill?
The reason I want to change this is, because it make characterdevelopment much more easier and comfortable(if you try to optimize your character^^)
If i plan ahead a character, there is the problem that I have to increase skills from the start on, to access the boni of the books early. For instance you skill your agility to 18 and then increase weaponmastery from 6 to 7 with the book
But if you have sparepoints left in the lategame you cannot really skill agility as there is no possibility to raise weaponmastery to 8 if you have already read the book.
As you see, I consider books as tools to exceed requirements
For instance, if you are heading to play a masterful archer you are "forced" to skill agility, intelligence and charisma to a certain level and THEN invest points into strength in order to gain the boni of the books. Or instead, you first skill strength but then it takes a LOOOONG time when you can read the book to use it efficiently.
Quite annoying as there are already books which do not have this problem, but not all of them.
Personally I do not like tweaking things if they bring nothing but advantages but tweaking books like I have suggested , also gets you disadvantages like more needed inventory slots and lost sell value of the books
By the way: Thanks to the User who found out how to increase the timefactor of the game! I tried it out and think that are really helpful things which improve game experience extremely
And it is no cheating
Is there a possibility to modify books, so that they give a +1 Bonus(like trainer) instead of +1 permanent skill?
The reason I want to change this is, because it make characterdevelopment much more easier and comfortable(if you try to optimize your character^^)
If i plan ahead a character, there is the problem that I have to increase skills from the start on, to access the boni of the books early. For instance you skill your agility to 18 and then increase weaponmastery from 6 to 7 with the book
But if you have sparepoints left in the lategame you cannot really skill agility as there is no possibility to raise weaponmastery to 8 if you have already read the book.
As you see, I consider books as tools to exceed requirements
For instance, if you are heading to play a masterful archer you are "forced" to skill agility, intelligence and charisma to a certain level and THEN invest points into strength in order to gain the boni of the books. Or instead, you first skill strength but then it takes a LOOOONG time when you can read the book to use it efficiently.
Quite annoying as there are already books which do not have this problem, but not all of them.
Personally I do not like tweaking things if they bring nothing but advantages but tweaking books like I have suggested , also gets you disadvantages like more needed inventory slots and lost sell value of the books
By the way: Thanks to the User who found out how to increase the timefactor of the game! I tried it out and think that are really helpful things which improve game experience extremely
And it is no cheating




