This game have not been in development for 8 years. They made a reset around 2014 I think, started building a new engine, took them maybe 2-2.5 years and then coders and designers had to learn to work with the new enginge, another 1.5-2 years.
I dont think they starded development for real around 2018, maybe some smaller things before that.
I think that there are moments where the game shines, and it seems the love of (some?) developers for the game is obvious. It does feel as if the cart is pulled in many different directions at the same time though, so to speak. Which for me leaves the impression of the game not being directed or produced according to a coherent vision. I think this is a shame, because I felt M&B and Warband both had very strong connections to a overarching vision of which experience the games wanted to offer to the player. For Bannerlord, I don't get this impression at this point in time.
Edit: I want to add that I am aware of my limited knowledge of how things work in the company and how producing video games works in general. My view is expressed as the view of someone who holds both Taleworlds and the M&B series in very high esteem. I want them to succeed, and keep on being successful. And I do believe that in the end they will provide Bannerlord as a great game. But this is a belief, not sure knowledge, and there are many decisions still to be made. So I offer my input in this Early Access phase, to give them data to help them make the best decisions.
I am looking forward to the result.
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