TheWatcher
Recruit

I'm not sure if this really is a "bug", but sure is retarded.
I'm using 1.131 currently, and when I sometimes take the quest from a guild master to hunt down troublesome bandits, it places the purple bastards right near one of an other vassal, who sometimes to have not only distance, but speed advantage too.
Now I arrived immediately after him, and killed every bandit with my own army, as the other vassal's army just stayed behind, advancing ten paces every few seconds.
But of course when the battle is over, my quest is a FAILURE, because they have been eliminated by another party! What the hell?! It deducts from important town relation, which is a pain in the ass to keep high already.
Please do something with this, tank you
I'm using 1.131 currently, and when I sometimes take the quest from a guild master to hunt down troublesome bandits, it places the purple bastards right near one of an other vassal, who sometimes to have not only distance, but speed advantage too.
Now I arrived immediately after him, and killed every bandit with my own army, as the other vassal's army just stayed behind, advancing ten paces every few seconds.
But of course when the battle is over, my quest is a FAILURE, because they have been eliminated by another party! What the hell?! It deducts from important town relation, which is a pain in the ass to keep high already.
Please do something with this, tank you