Korinski
Recruit
my module_map_icons looks like this:
("town",mcn_no_shadow,"map_town_a", 0.35,0),
("newtown",0,"City", 2.0,0),
("town_steppe",mcn_no_shadow,"map_town_steppe_a", 0.35,0),
my module_parties looks like this:
("town_18","Narra", icon_town_steppe|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-22.6, -82),[], 135),
("town_19","Modd", icon_newtown|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(20, -69),[], 135),
# Aztaq_Castle
# Malabadi_Castle
("castle_1","Culmarr_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-69.2, 31.3),[],50),
I have tryed this for module_map_icons:
("town",mcn_no_shadow,"map_town_a", 0.35,0),
("newtown",0,"mcn_no_shadow", 0.35,0),
("town_steppe",mcn_no_shadow,"map_town_steppe_a", 0.35,0),
I have tryed this for module_parties:
("town_18","Narra", icon_town_steppe|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-22.6, -82),[], 135),
("town_19","Modd", icon_town|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-1, -1),[], 135),
# Aztaq_Castle
# Malabadi_Castle
("castle_1","Culmarr_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-69.2, 31.3),[],50),
Nothing seems to work so far..
("town",mcn_no_shadow,"map_town_a", 0.35,0),
("newtown",0,"City", 2.0,0),
("town_steppe",mcn_no_shadow,"map_town_steppe_a", 0.35,0),
my module_parties looks like this:
("town_18","Narra", icon_town_steppe|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-22.6, -82),[], 135),
("town_19","Modd", icon_newtown|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(20, -69),[], 135),
# Aztaq_Castle
# Malabadi_Castle
("castle_1","Culmarr_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-69.2, 31.3),[],50),
I have tryed this for module_map_icons:
("town",mcn_no_shadow,"map_town_a", 0.35,0),
("newtown",0,"mcn_no_shadow", 0.35,0),
("town_steppe",mcn_no_shadow,"map_town_steppe_a", 0.35,0),
I have tryed this for module_parties:
("town_18","Narra", icon_town_steppe|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-22.6, -82),[], 135),
("town_19","Modd", icon_town|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-1, -1),[], 135),
# Aztaq_Castle
# Malabadi_Castle
("castle_1","Culmarr_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-69.2, 31.3),[],50),
Nothing seems to work so far..