Topic to discuss troop trees.
Troop trees brought to You thanks to kennylz pictures.
Few words about new Army Management system:
When you first arrive to Caladria you can recruit only Farmers in Villages, Townsman, Refugees and Manhunters in Towns.
After You give oath to one of the Kings you can recruit normal kingdom troops from Villages.
You can also bribe some bandits to join You.
All thiss new units upgrade as they did before.
When You create own Kingdom villages give You recruit unit called Peasant...
This new unit can be upgraded only to it's experienced version called Peasant*.
you must take this Peasants* to your Town or Castle and talk to Marshal.
If you have required facility in town/castle Marshal will train Peasant* to different troop type based on background choice you made on the beginning of the game.
There are 5 different Background motherlands to chose from:
Empire of Antares
Republic of Marina
Kingdom of Aden
Duchy of Villian
Zerrikanian Sultanate
Each new troop can only be upgraded to it's experienced version called [trOOP NAME]* (i.e. Antarian Paladin*).
This experienced versions don't have better equipement. They may have slightly better skills.
Each experienced version of troop can be upgraded providing You have required facility.
The top tier nobles can also be upgraded to Faith specific Holy Warriors. You can't recruit them. If Faith is strong enough You will get event converting one of your top tier nobles.
Troop Trees:
F for Foot
R for Ranged
C for Cavalry
L for Light
M for Medium
H for Heavy
L M and H just describes Armor. Light can be better than Heavy, it can have better weapons, skills, shield etc.
But You may change those as you like, only upgrade path is coded so you also can change that but I must code it too.
Antarian Empire
Heavy armored infantry, but not as skilled and with worse weaponry than Marinians. Weak cavalry.
Best Noble units. Noble cavalry slightly worse than Adenian Noble cavalry. Noble foot unmached.
COMMONERS
PEASANT
REGULAR INFANTRY JAVELINMAN
VETERAN INFANTRY SCOUT TRAINED JAVELINMAN
ELITE INFANTRY CAVALRY
NOBLES
NOBLE
GUARD KNIGHT
HONOR GUARD PALADIN
Republic of Marina
Best Foot soldiers. Not as heavy armored as Antarians but armed with pikes, halberds etc. Ranged units good armored but worse than Villanian Longbowmen. Cavalry almost not existing. Nobles somewhat poor, but Condotieri should be better than Elite Infantry.
COMMONERS NOBLES
PEASANT MERCENARY
CONSCRIPT INFANTRY CROSSBOWMAN LANDSKCNEHT
REGULAR INFANTRY SCOUT TRAINED CROSSBOWMAN CONDOTIERI
VETERAN INFANTRY ELITE CROSSBOWMAN
ELITE INFANTRY SHARPSHOOTER
Kingdom of Aden
Not very special Foot and Ranged. Best heavy cavalry (light Adenian is Medium really). Best noble Heavy Cavalry.
COMMONERS NOBLES
PEASANT SQUIRE
REGULAR INFANTRY ARCHER KNIGHT
VETERAN INFANTRY LIGHT CAVALRY VETERAN ARCHER MAGNATE
ELITE INFANTRY MEDIUM CAVALRY ELITE ARCHER
HEAVY CAVALRY
Villianese Duchy
Best ranged units. Good and very skilled infantry, but light armored. Cavalry almost not exising. Good noble units. Not as armored as Antarians but as much skilled.
COMMONERS
PEASANT
REGULAR INFANTRY LONGBOWMAN
VETERAN INFANTRY SCOUT VETERAN LONGBOWMAN
ELITE INFANTRY ELITE LONGBOWMAN
SHARPSHOOTER
NOBLES
NOBLE
CHIEF KNIGHT
HIGH CHIEF
Zerrikanian Sultanate
Pitable footman. Average Archers. Best light and medium cavalry. Noble Medium cavalry very fast, good armored, fast but somewhat light armored horses.
COMMONERS NOBLES
PEASANT TIMARIOT
MILITIA ARCHER SIPAHI
INFANTRY SCOUT TRAINED ARCHER IMMORTAL
RIDER SHARPSHOOTER
VETERAN RIDER
ELITE RIDER
FAITH TROOPS
Top tier noble cavalry might be upgraded to faith foot soldier and top tier noble footman might be upgraded to faith foot soldier.
GUARDIAN OF THE ONE PALADIN OF THE ONE
DEVOURER DARK KNIGHT
CHOSEN ONE CHAMPION OF ANCESTORS
BOUNDLESS ONE BOUNDLESS KNIGHT
ENGINEER
IMPORTANT NOTE
Try to make troops looking good. If items in which they look good and as you want them to look have over or underpowered skills to what you are planning just add new alternative version of this item at the end of items file, before item_end and equip soldier in this item.
If you have time You could also dress lords better.
I would love this troops to be easy to recognize at first glance. I suppose the most eye catching element is shield and helmet.
(as to helmets I would like Antarians to have Salade type helmet, and Great Helmets and Pigfaces alternativly to Adenians or Swadians, if you give pigfaces to swadians Gh goes to adenians etc.)
You can Change all the Caladrian old Troops, You can also add new ones and alter troop trees. You can change names of all troops. Just don't change troop ids. Remeber that experienced versions of new troops can't have better equipement and if you give them better skills let them be only slightly better. The reason why I added this experienced versions is because Upgrading is hardcoded and it's the easiest way to do it.
Troop trees brought to You thanks to kennylz pictures.
Few words about new Army Management system:
When you first arrive to Caladria you can recruit only Farmers in Villages, Townsman, Refugees and Manhunters in Towns.
After You give oath to one of the Kings you can recruit normal kingdom troops from Villages.
You can also bribe some bandits to join You.
All thiss new units upgrade as they did before.
When You create own Kingdom villages give You recruit unit called Peasant...
This new unit can be upgraded only to it's experienced version called Peasant*.
you must take this Peasants* to your Town or Castle and talk to Marshal.
If you have required facility in town/castle Marshal will train Peasant* to different troop type based on background choice you made on the beginning of the game.
There are 5 different Background motherlands to chose from:
Empire of Antares
Republic of Marina
Kingdom of Aden
Duchy of Villian
Zerrikanian Sultanate
Each new troop can only be upgraded to it's experienced version called [trOOP NAME]* (i.e. Antarian Paladin*).
This experienced versions don't have better equipement. They may have slightly better skills.
Each experienced version of troop can be upgraded providing You have required facility.
The top tier nobles can also be upgraded to Faith specific Holy Warriors. You can't recruit them. If Faith is strong enough You will get event converting one of your top tier nobles.
Troop Trees:
F for Foot
R for Ranged
C for Cavalry
L for Light
M for Medium
H for Heavy
L M and H just describes Armor. Light can be better than Heavy, it can have better weapons, skills, shield etc.
But You may change those as you like, only upgrade path is coded so you also can change that but I must code it too.
Antarian Empire
Heavy armored infantry, but not as skilled and with worse weaponry than Marinians. Weak cavalry.
Best Noble units. Noble cavalry slightly worse than Adenian Noble cavalry. Noble foot unmached.
COMMONERS
PEASANT
REGULAR INFANTRY JAVELINMAN
VETERAN INFANTRY SCOUT TRAINED JAVELINMAN
ELITE INFANTRY CAVALRY
NOBLES
NOBLE
GUARD KNIGHT
HONOR GUARD PALADIN
Republic of Marina
Best Foot soldiers. Not as heavy armored as Antarians but armed with pikes, halberds etc. Ranged units good armored but worse than Villanian Longbowmen. Cavalry almost not existing. Nobles somewhat poor, but Condotieri should be better than Elite Infantry.
COMMONERS NOBLES
PEASANT MERCENARY
CONSCRIPT INFANTRY CROSSBOWMAN LANDSKCNEHT
REGULAR INFANTRY SCOUT TRAINED CROSSBOWMAN CONDOTIERI
VETERAN INFANTRY ELITE CROSSBOWMAN
ELITE INFANTRY SHARPSHOOTER
Kingdom of Aden
Not very special Foot and Ranged. Best heavy cavalry (light Adenian is Medium really). Best noble Heavy Cavalry.
COMMONERS NOBLES
PEASANT SQUIRE
REGULAR INFANTRY ARCHER KNIGHT
VETERAN INFANTRY LIGHT CAVALRY VETERAN ARCHER MAGNATE
ELITE INFANTRY MEDIUM CAVALRY ELITE ARCHER
HEAVY CAVALRY
Villianese Duchy
Best ranged units. Good and very skilled infantry, but light armored. Cavalry almost not exising. Good noble units. Not as armored as Antarians but as much skilled.
COMMONERS
PEASANT
REGULAR INFANTRY LONGBOWMAN
VETERAN INFANTRY SCOUT VETERAN LONGBOWMAN
ELITE INFANTRY ELITE LONGBOWMAN
SHARPSHOOTER
NOBLES
NOBLE
CHIEF KNIGHT
HIGH CHIEF
Zerrikanian Sultanate
Pitable footman. Average Archers. Best light and medium cavalry. Noble Medium cavalry very fast, good armored, fast but somewhat light armored horses.
COMMONERS NOBLES
PEASANT TIMARIOT
MILITIA ARCHER SIPAHI
INFANTRY SCOUT TRAINED ARCHER IMMORTAL
RIDER SHARPSHOOTER
VETERAN RIDER
ELITE RIDER
FAITH TROOPS
Top tier noble cavalry might be upgraded to faith foot soldier and top tier noble footman might be upgraded to faith foot soldier.
GUARDIAN OF THE ONE PALADIN OF THE ONE
DEVOURER DARK KNIGHT
CHOSEN ONE CHAMPION OF ANCESTORS
BOUNDLESS ONE BOUNDLESS KNIGHT
ENGINEER
IMPORTANT NOTE
Try to make troops looking good. If items in which they look good and as you want them to look have over or underpowered skills to what you are planning just add new alternative version of this item at the end of items file, before item_end and equip soldier in this item.
If you have time You could also dress lords better.
I would love this troops to be easy to recognize at first glance. I suppose the most eye catching element is shield and helmet.
(as to helmets I would like Antarians to have Salade type helmet, and Great Helmets and Pigfaces alternativly to Adenians or Swadians, if you give pigfaces to swadians Gh goes to adenians etc.)
You can Change all the Caladrian old Troops, You can also add new ones and alter troop trees. You can change names of all troops. Just don't change troop ids. Remeber that experienced versions of new troops can't have better equipement and if you give them better skills let them be only slightly better. The reason why I added this experienced versions is because Upgrading is hardcoded and it's the easiest way to do it.


