Troops start mixing up

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Blackout96

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Hey guys,

since the last update (1.7) my troops eventually start mixing up. For example when troops spawn in battle cavalry units end up in the archers formation and so on. I cannot find any information on how to stop this. Does anybody know the answer?
 
I found this happens when I have other parties in the battle besides mine, so sieges generally and large battles. It seems like when re-inforcements come on, they come into groups all over the place and they're mixed in with everything, archers with cav and so forth. It's honestly horrible and makes trying to command at that point pointless.
 
I found this happens when I have other parties in the battle besides mine, so sieges generally and large battles. It seems like when re-inforcements come on, they come into groups all over the place and they're mixed in with everything, archers with cav and so forth. It's honestly horrible and makes trying to command at that point pointless.
At least I am not the only one. Do you know if there are any plans to change this in the near future?
 
At least I am not the only one. Do you know if there are any plans to change this in the near future?
No idea. I've seen a few other people mentioning it on reddit and on the discord, but nothing from TW.

That and the inability to separate out units the way I want at the start of battle are the two things I wish they'd fix most right now.
 
I have the same issue!
One thing to note though it seems based on observation if a cavalryman is dismounted it counts him as “infantry” in the screen until he finds a new mount.
 
I have the same issue!
One thing to note though it seems based on observation if a cavalryman is dismounted it counts him as “infantry” in the screen until he finds a new mount.
I guess that might explain why sieges are so messed up. It seems like all the dismounted cavalry get thrown into a bunch of different groups. I started one siege with 1 group of infantry and 2 archers. The moment it started I had like 6 groups and they were all mixed up some infantry and archers, others just one type. But no coherent reasoning to it.
 
I guess that might explain why sieges are so messed up. It seems like all the dismounted cavalry get thrown into a bunch of different groups. I started one siege with 1 group of infantry and 2 archers. The moment it started I had like 6 groups and they were all mixed up some infantry and archers, others just one type. But no coherent reasoning to it.

I think it's 6 groups because of the number of sections on the map. There're 2 walls and a gate. (Melee + Range) x 2 = 6.

I wish they didn't do that though because the last thing I want to do is commit my Khans to the meat grinder.
 
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