bili007
Recruit
Hello! First of i would like to thank you all for making a mod with so much new content and higher difficulty! Minor factions are great, love that! Didnt really get to the economic aspect of the mod but judging from the posts in the forum its very well made. Love the "impossible to beat in first 2 days" bandits. Ofc some other mods offer that to, but most of them have some wierd mistakes made to basic gameplay that ruin the whole experience. Not here cuzz you used floris as base i guess (which is the rival for best mod with this mod in my opinion).
My problem about this mod is ofc subjective (as usual) Troop trees... No units are not to strong, no its not to big or to small, and no its not to much colors Problem is it makes very little sence, direction and lacks a "soldiers preference" to put it in these words. For example, same unit transforms from a 2 handed to 1 handed to pike soldier on the same path, some get added or removed ranged weapons (that they are master of in one lvl) to much trowing weapons (out of my head 70% of units have them), almost no horse archers,.. Rhodok pike top tier has only a 320 long pike, no close range weapon or other weapon (thou that one i can understandin a way). It makes the game much less tactical and more brute confuzed force. I must say i like floris troop tree a lot more (not so much the units per se, but the method the whole tree is made) it has direction, point. And it should be more focused by faction. Thats the whole point of factions, excel at a certain part of the battle or be just more general but less strong. But its your work and your idea, maybe you see it diferent.
So my question would be is there a simple way to transfer troop trees from other mods and add minor factions troop trees(lets say from floris-it would need tweeking ofc but ok) to this mod, or remaking the whole troop tree is the only way?
I share the opinion on troop trees that is well writen here, so i dont make to big of a post. Read it pls it makes sence and say what you think
https://www.reddit.com/r/mountandblade/comments/4v1kdd/lets_talk_about_troop_trees/
Ps. this is the ONLY thing that i dislike about this mod, so once again GREAT JOB! hope noone takes this the wrong way**
My problem about this mod is ofc subjective (as usual) Troop trees... No units are not to strong, no its not to big or to small, and no its not to much colors Problem is it makes very little sence, direction and lacks a "soldiers preference" to put it in these words. For example, same unit transforms from a 2 handed to 1 handed to pike soldier on the same path, some get added or removed ranged weapons (that they are master of in one lvl) to much trowing weapons (out of my head 70% of units have them), almost no horse archers,.. Rhodok pike top tier has only a 320 long pike, no close range weapon or other weapon (thou that one i can understandin a way). It makes the game much less tactical and more brute confuzed force. I must say i like floris troop tree a lot more (not so much the units per se, but the method the whole tree is made) it has direction, point. And it should be more focused by faction. Thats the whole point of factions, excel at a certain part of the battle or be just more general but less strong. But its your work and your idea, maybe you see it diferent.
So my question would be is there a simple way to transfer troop trees from other mods and add minor factions troop trees(lets say from floris-it would need tweeking ofc but ok) to this mod, or remaking the whole troop tree is the only way?
I share the opinion on troop trees that is well writen here, so i dont make to big of a post. Read it pls it makes sence and say what you think
https://www.reddit.com/r/mountandblade/comments/4v1kdd/lets_talk_about_troop_trees/
Ps. this is the ONLY thing that i dislike about this mod, so once again GREAT JOB! hope noone takes this the wrong way**