RogueHunter 说:
in fact i had a question about your expansion(s):you made Mercenary Tree expansion,and i read implemented etc,when download only the beta release on your first link is it adding the Mercenary Tree expansion too or do i need to download that one too?
srry for the stupid question but i needed some info about it,im going to add this one to my list if they are apart...
The additions to the mercenary tree are not in the currently released version. They are in the version I will be bringing out in a couple of days. It is not a separate mod unto itself (sorry if there was any confusion). I am thinking I might push that release up to tomorrow or Thursday. Honestly the extra day or two isn't going to help me all -that- much.
eliteman123 说:
I have to agree wit some ppl, nords (aka danish) werent really known to use horsemen, maybe if they were heavy axemen, not a skirmisher there really nevr was a rank in danish history of archers at all, and yes a halberdier is bttr. cataphracts are more of a nomadic type of horsemen, they should belong to kergits, not swadians. and also swadians are also one of the most proficeint factions on the game they shiould also be intitled to knights as for the rest, sounds relly good, i cant wait to try it
I'm having a tough time understanding some of what you are saying there...
Understand I am -not- aiming for historical accuracy. I'm aiming for M&B accuracy. On a side notes, the Cataphract horseman was adopted by Ancient Rome at one point so it could hardly be called only 'nomadic'. It has a specific origin which was indeed nomadic but has grown to refer more to a class of cavalry than one group in particular. And the Swadians do have knights.
The addition of the tactics it makes some form of (light) cavalry essential for reducing the frustration of chasing guys down on foot. I am implementing a Rhodok light horseman which will likely be in the next release at least though may be removed later if it seems too jarring a change, though honestly Rhodok cavalry makes more sense to me than Nord (not that Nord is senseless either). I am working under the theory that A) Calradia is NOT Medieval Europe. B) The factions have history enough fighting each other that they would have adapted to the best of their abilities to combat the enemy, hence why Rhodoks and Nords might have starting putting guys on horses, even if their cavalry isn't very good.
Nords are primarily infantry: that is their strong point. The Skirmishers and the Scouts are so-so archers and the Throwing Axeman are really ranged infantry themselves. And the Raider is just that.
The Vaegirs are the mountain men: mostly light weight with some damn good archers.
Khergit are the Mongols more or less. No other way to describe them.
Rhodoks are the citizen soldier tribe types. And they have pointy sticks and REALLY good crossbowman.
The Swadians have the best overall tech tree with particularly strong heavy cavalry. They are also in the most vulnerable position strategically speaking and in my experience tend to end up in wars with everyone at once, so them having a powerful army tends to make sense.