can someone help me, on 1.6.4 after hotfix, my troops mod keeps getting error and ctd.. i try to check everything, but nothing seems out of ordinary..
here is the error window :
https://pasteboard.co/PyHrs1WFFfJq.png
the xml files until node 100 is :
that upgrade targets is another xml files.. and here is the troop tree :
here is the error window :
https://pasteboard.co/PyHrs1WFFfJq.png
the xml files until node 100 is :
<?xml version="1.0" encoding="utf-8"?>
<NPCCharacters>
<NPCCharacter id="looter_fm" default_group="Infantry" is_female="True" name="{=00000020}Looter Girl" level="6" occupation="Bandit" culture="Culture.looters">
<face>
<face_key_template value="BodyProperty.villager_empire" />
</face>
<skills>
<skill id="Athletics" value="25"/>
<skill id="Riding" value="0"/>
<skill id="OneHanded" value="25"/>
<skill id="TwoHanded" value="0"/>
<skill id="Polearm" value="0"/>
<skill id="Bow" value="5"/>
<skill id="Crossbow" value="0"/>
<skill id="Throwing" value="25"/>
</skills>
<Equipments>
<EquipmentRoster civilian="true">
<equipment slot="Item0" id="Item.peasant_2haxe_1_t1" />
<equipment slot="Item2" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
</EquipmentRoster>
<EquipmentRoster >
<equipment slot="Item0" id="Item.peasant_hammer_1_t1" />
<equipment slot="Item2" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
</EquipmentRoster >
<EquipmentRoster >
<equipment slot="Item0" id="Item.peasant_hatchet_1_t1" />
<equipment slot="Body" id="Item.bandit_envelope_dress_v2" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
</EquipmentRoster >
<EquipmentRoster>
<equipment slot="Item0" id="Item.seax" />
<equipment slot="Item1" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_leather_water_flask" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
<equipment slot="Gloves" id="Item.armwraps" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_hammer_2_t1" />
<equipment slot="Body" id="Item.vlandia_bandit_c" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
<equipment slot="Head" id="Item.wrapped_headcloth" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_hammer_2_t1" />
<equipment slot="Item1" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.torn_bandit_clothes" />
<equipment slot="Leg" id="Item.leather_shoes" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_pickaxe_1_t1" />
<equipment slot="Body" id="Item.bandit_gambeson" />
<equipment slot="Leg" id="Item.leather_shoes" />
<equipment slot="Head" id="Item.pilgrim_hood" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
<equipment slot="Item2" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
<equipment slot="Head" id="Item.pilgrim_hood" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.falchion_sword_t2" />
<equipment slot="Body" id="Item.bandit_envelope_dress_v2" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.vlandia_mace_1_t2" />
<equipment slot="Item1" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_leather_water_flask" />
<equipment slot="Head" id="Item.pilgrim_hood" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
<equipment slot="Gloves" id="Item.armwraps" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_pitchfork_2_t1" />
<equipment slot="Body" id="Item.vlandia_bandit_c" />
<equipment slot="Leg" id="Item.wrapped_shoes" />
<equipment slot="Head" id="Item.wrapped_headcloth" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.small_spurred_axe_t2" />
<equipment slot="Body" id="Item.torn_bandit_clothes" />
<equipment slot="Leg" id="Item.leather_shoes" />
<equipment slot="Head" id="Item.wrapped_headcloth" />
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.peasant_hammer_1_t1" />
<equipment slot="Item1" id="Item.throwing_stone" />
<equipment slot="Body" id="Item.bandit_gambeson" />
<equipment slot="Leg" id="Item.leather_shoes" />
<equipment slot="Head" id="Item.wrapped_headcloth" />
</EquipmentRoster>
</Equipments>
<upgrade_targets>
<upgrade_target id="NPCCharacter.camp_follower" />
</upgrade_targets>
that upgrade targets is another xml files.. and here is the troop tree :
<?xml version="1.0" encoding="utf-8"?>
<NPCCharacters>
<NPCCharacter id="camp_follower"
default_group="Infantry"
is_female="true"
level="11"
name="{=Camp Follower}Camp Follower"
occupation="Bandit"
culture="Culture.forest_bandits">
<face>
<face_key_template value="BodyProperty.villager_empire" />
</face>
<skills >
<skill id="Athletics" value="50"/>
<skill id="Riding" value="0"/>
<skill id="OneHanded" value="50"/>
<skill id="TwoHanded" value="0"/>
<skill id="Polearm" value="50"/>
<skill id="Bow" value="0"/>
<skill id="Crossbow" value="0"/>
<skill id="Throwing" value="50"/>
</skills>
<upgrade_targets>
<upgrade_target id="NPCCharacter.camp_hunter"/>
<upgrade_target id="NPCCharacter.camp_fighter"/>
</upgrade_targets>
<Equipments>
<EquipmentRoster>
<equipment slot="Item0" id="Item.empire_mace_1_t2"/>
<equipment slot="Item1" id="Item.western_javelin_1_t2"/>
<equipment slot="Body" id="Item.studded_leather_waistcoat"/>
<equipment slot="Gloves" id="Item.padded_vambrace"/>
<equipment slot="Leg" id="Item.empire_horseman_boots"/>
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.western_spear_1_t2"/>
<equipment slot="Item1" id="Item.falchion_sword_t2"/>
<equipment slot="Body" id="Item.studded_leather_waistcoat"/>
<equipment slot="Gloves" id="Item.padded_vambrace"/>
<equipment slot="Leg" id="Item.empire_horseman_boots"/>
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.western_spear_1_t2"/>
<equipment slot="Body" id="Item.studded_leather_waistcoat"/>
<equipment slot="Gloves" id="Item.padded_vambrace"/>
<equipment slot="Leg" id="Item.empire_horseman_boots"/>
</EquipmentRoster>
<EquipmentRoster>
<equipment slot="Item0" id="Item.empire_mace_1_t2"/>
<equipment slot="Item1" id="Item.western_javelin_1_t2"/>
<equipment slot="Body" id="Item.studded_leather_waistcoat"/>
<equipment slot="Gloves" id="Item.padded_vambrace"/>
<equipment slot="Leg" id="Item.empire_horseman_boots"/>
</EquipmentRoster>
<EquipmentRoster civilian="true">
<equipment slot="Item0" id="Item.peasant_2haxe_1_t1"/>
<equipment slot="Item2" id="Item.throwing_stone"/>
<equipment slot="Body" id="Item.bandit_envelope_dress_v1"/>
<equipment slot="Leg" id="Item.wrapped_shoes"/>
</EquipmentRoster>
</Equipments>
</NPCCharacter>