Transparent NPCs

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raeborga

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I was wondering if it was possible to make transparent NPCs. I've imported all of the single player NPCs into multiplayer and the "Faction of Kings" just doesn't jive with me, so I'm turning them into ghosts. Making them a bit transparent would add a nice little aesthetic touch to the faction as a whole. I can't remember if anything is transparent in the game, but if so I should be able to use whatever code is used by that. Once again, any help is appreciated.

I'm also still having trouble adding waves to battle mode. If anybody has any input there my old topic is called "Multiplayer Reinforcement Waves".
 
You'll probably want to duplicate some armor items (both the module_item entries and the meshes/textures) and then use the alpha channel of the textures to make them transparent.

"How to"/"can I"/non-discussion questions are best placed in the stickied Q&A thread.
 
Right on, thanks. Didn't think about using alpha channel transparency. I'll use the Q&A from now on as well.
 
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