Town Watch Discussion

正在查看此主题的用户

Phoenix234

Sergeant Knight at Arms
Has anyone else notice the giant drop in people playing Town watch over the last month or so?
I think we really need to have a discussion about the Town watch, i think that the RCC servers rules should some how support the TW rp and enforcement of the law.

I believe this is for 2 reasons, First normal people take the law into there own hands nonstop, when they should report the crime to a town watch so they can deal with it themselves because its there job.

Secondly i believe people feel they can ignore town watch and either kill them for laughs (bandits do this often for no reason other then their town watch) or ignore there rules in town which on a roleplay server shouldnt happen.

A big problem we have now is that random players always get involved in Town watch business, when in medieval society a peasant isnt going to see town watch fighting a criminal and then run up and stab him as he would of been arrested for murder himself because he doesnt have the social right to take the law into his own hands.

Fighting should be in self defense, unless faction vs faction. i think the rules should enforce this because currently everyone and there mother gets involved in everyone elses business when most dont understand the situation, misunderstand and end up killing innocent men

For example, in a event today i surrendered to a group of TW, but a random player who had decided to get involved killed me while i was surrendered. the town watch already had me surrounded so he shouldnt of gotten involved as a peasant, in roleplaying terms a peasant shouldnt of even had a weapon to kill another man with in the first place, let alone to take the law into his own hands ignoring the TW present.

another example is i was working for the TW who were very understaffed due to a high bandit number on the server, i was looking for bandits entering the city with stolen goods, asking people with weapons to keep them sheathed in the city, next thing i know ive been sniped by a random player whos decided that i must be taxing people because im at the gate and has taken the law into his own hands instead of asking the town watch down the same street watching me do it if im allowed to do it.

although i dont wish to discuss these incidents i wish to discuss the problems behind it, imagine today if a normal man got in the way of a police investigation or attacked the criminal himself, he would of been arrested as a vigilante and possibly jailed for battery if not murder.
i think the same should be for the Town watch, who should try to arrest players instead of killing criminals on sight, if your not a TW or hired by the TW you shouldnt act like them, you should follow your actual role, peasants arent  TW after all.

I think that the TW should be changed using the rules of the server, and propose these 2 ideas:

Town watch should try to arrest a criminal first, unless he is shooting at them from a distance or attacking them they should try to arrest and talk it out with the criminal before attacking him. once arrested the criminal will be tried by a judge such as the current king or a high ranked town watch. this rule would reduce the time criminals will be commiting times due to the jail element as people currently respawn so fast that its easier to just die then to roleplay your way out of a situation which is silly

Secondly i believe that only the town watch should have the right to intervene in a fight between two men, and they should simply try to stop it instead of killing one of the men involved, and if the town watch is involved in the questioning of a man, only the town watch are allowed to get involved and attack the man if he becomes hostile, if anyone else gets involved they should be arrested for murder themselves. this will lower the amount of random deaths from players who appear and decide to take part TW rp, if you want to enforce the law you should either merc yourself to the TW leader or actually become a tw.

opinions?
 
well, i dont really know about a drop in the NUMBER of town watch, but ive certainly seen an increase in the incapable n00bish townwatch recently...
 
Or we could have admins stop being jackasses but still follwing the rules, which Splintert did a while ago. I think admins should stop making antagonist factions.
 
Suspicous Pilgrim 说:
Or we could have admins stop being jackasses but still follwing the rules, which Splintert did a while ago. I think admins should stop making antagonist factions.

i was thinking buff xbows, remove the xbow class so if you want a awesome xbow of doom you have to be a TW.
then make a admin rule that TW have to be lawful and not noobs, and breaking a list of TW rules results in a kick till they know what there doing

its strange that the templar update appeared at about the same time the TW and bandit groups dropped drastically
 
I, too, have seen this decrease.

Yeah, I usually try to get between two people fighting when I haven't seen the beginning/any explanation of the circumstances. I think it has to do with people A.) thinking their enemy will get away and B.) the Watch won't be able to bring justice.

 
it depends what your roleplaying, but a Peasant for example shouldnt take the law into his hands, while a knight is more likely to defend a civlian, other peasants should run and get the TW for help.

1) it gives the TW there roles back
2) its pretty realistic, since if you witness a murder you dont usually go vigilante like batman and do it yourself do you? youd inform the police first then maybe offer to help them find the murderer as a witness
 
Phoenix234 说:
it depends what your roleplaying, but a Peasant for example shouldnt take the law into his hands, while a knight is more likely to defend a civlian, other peasants should run and get the TW for help.

1) it gives the TW there roles back
2) its pretty realistic, since if you witness a murder you dont usually go vigilante like batman and do it yourself do you? youd inform the police first then maybe offer to help them find the murderer as a witness

I had promised myself I wouldn't reply, but ah well, I'm a moral degenerate anyway.

1) During the time, the town watch varied from area to area, town to town, even village to village. They could be just a side-service of the gentry, who take up arms when not on the farms or mining, or they might be the force used by the local landlord in order to further press individual serfs into obediance. This doesn't make them, however, anything even remotely similar to the modern police. If anything, they were just another group of hired busy-bodies. Serfs would (and this is very generalistic, not even speaking in a case by case scenario), generally leave matters of protection to their lords. However, this didn't stop individuals from acting out of turn.

2) Again with the damn generalism. If a serf wants to join in a fight, for whatever his reasons or mental instabilities, it should be your place to provide consequence rather than complaint. I.e. do something ICly rather than trying to change the rules. If your serf hits you, kill him. Employ the methods used back then so that maybe you'll actually affect the same result.
 
Im pretty sure laszlo wanted Town watch to act as the force of justice in the game, since they got a hq made for them and there own jails i imagine thats there point, and a number of rcc admins have backed that up, since TW are the people who run the towns law enforcement and have done for months, eg forcing people off rooftops and checking people at the gates i think its safe to generalise them as been the local law enforcement

the TW officially work for whoever owns the castle, and to prevent randoming the TW are expected to follow rules and roleplay that given.

ever since i started this mod TW have been seen to act in a certain way, but recently with there number decline there are less people respecting the way that they were intended by the community, and more people ignore them which isnt how it should be.

this threads about bringing them back to how the community intended them before the decline.

if i kill every serf who offends me ill be banned for killing every idiot on the server, they shouldnt of gotten involved in the first place let alone for me to have to kill them after
 
Richard Shru 说:
2) Again with the damn generalism. If a serf wants to join in a fight, for whatever his reasons or mental instabilities, it should be your place to provide consequence rather than complaint. I.e. do something ICly rather than trying to change the rules. If your serf hits you, kill him. Employ the methods used back then so that maybe you'll actually affect the same result.

A.) The result in peasant revolts that happen a ton anyways.

B.) The methods of what, Imperial Russia?

You can't play this like real-life or you won't last long
 
Yeah im with phoenix on this one. There is a point where realism has to be cut back. If the game was as corrupt as history than it wouldnt be fun anymore. Which is why the town watch should act as a noble force of justice. This isnt Europe its Calaradia and its a game, game's are meant to be fun.

I do agree with some aspects of realism though, Town Watch shouldnt just read your name when you commit a crime and then tell everyone to look for a guy named _______. They should look at them and tell people a description. Like he was wearing a fur coat and fur helmet with an arrows in his back. That right there should be enough to make an identification and it would be far more realistic.
 
One of the Reasons for that people go randoming or do unreal stuff,is because they are not afraid of dying,which many people does in reality,and they know they got another life,so they just going and making **** and crap for other players....
 
TWGaius 说:
One of the Reasons for that people go randoming or do unreal stuff,is because they are not afraid of dying,which many people does in reality,and they know they got another life,so they just going and making **** and crap for other players....

But if the punishment for dying would be much harder, then the people would even MORE random, because they know that they could hit other peole really hard with killing them. :wink:
It's just a thing without a really good solution.

@Topic
This TW thing is really interesting... there are people who play as TW's who are just idiots, don't know what to do and how to do it, but there are also people playing as TW who are very, very nice, good roleplayers and who do their job amazing.

One of the problems could be, in my opinion, that Town Watch is a very "sad" job. Everytime when I play as TW I have really, REALLY much work because every damn bandit wants to do **** in the town, is attacking Town Watchers, is taxing, randomers are runniong around at the keep or the roofs and shooting at people and so on. Also, everyone seems to hate the TW. If you help someone, you can be happy if you get a "good job" or at least a "nice", the most time you get nothing because the people think "well, that's their job." and when I make a mistake, for example see a bandit attacking a trader, kill the bandit and then I find out that the bandit was innocent and the trader stole his horse (or something like that) everyone insults me, hates the Town Watch even more and so on.
It's just a hard job without a reward... you want to help people but you are feeling even more hated.
 
Blacklands 说:
TWGaius 说:
One of the Reasons for that people go randoming or do unreal stuff,is because they are not afraid of dying,which many people does in reality,and they know they got another life,so they just going and making **** and crap for other players....

But if the punishment for dying would be much harder, then the people would even MORE random, because they know that they could hit other peole really hard with killing them. :wink:
It's just a thing without a really good solution.

@Topic
This TW thing is really interesting... there are people who play as TW's who are just idiots, don't know what to do and how to do it, but there are also people playing as TW who are very, very nice, good roleplayers and who do their job amazing.

One of the problems could be, in my opinion, that Town Watch is a very "sad" job. Everytime when I play as TW I have really, REALLY much work because every damn bandit wants to do **** in the town, is attacking Town Watchers, is taxing, randomers are runniong around at the keep or the roofs and shooting at people and so on. Also, everyone seems to hate the TW. If you help someone, you can be happy if you get a "good job" or at least a "nice", the most time you get nothing because the people think "well, that's their job." and when I make a mistake, for example see a bandit attacking a trader, kill the bandit and then I find out that the bandit was innocent and the trader stole his horse (or something like that) everyone insults me, hates the Town Watch even more and so on.
It's just a hard job without a reward... you want to help people but you are feeling even more hated.

this is why i think they need a buff as a class, say remove xbows from other classes but TW and make them cheaper.
then make a rule supporting Good tw, so any idiots who abuse the TW new found power gets banned

the real problem is what are the rules you make and how you enforce them :razz:
i used to give 150k in my banker money to the TW guild but after the plant had to be removed due to bad admins it couldnt go on again :/

bring the plant back?
 
I dont really think people can abuse the fund since they need permission from me,and I always says whos okay to you,Phoenix. But currently im been dangeriously unactive at the PW mod,but I start soon,il promise,until then,no me,no money!
 
you need the admin plant adding first. and maybe a admin rule where they supply the TW with weapons and armour to a list of TW who are considered good roleplayers etc
 
I was playing the nice and kind town watch leader Goatus. Walking around and asking about their day while controlling the town watch with an iron fist! It was quite fun the only problem were these:

No thefts or burglaries just some people accusing a woman for being a witch. Since I held some form of a trial and I declared her innocent it worked pretty well only that one of my own men killed her about 2 minutes later for no apparent reason. I guess this problem comes and goes but nevertheless, people aren't imaginative when it comes to crime.

Town watch is everyone's punching bag. For some reason, three people declared war or rebellion or something with the town watch which I couldn't see the reason for since the only thing I had done was putting one guy in prison for 2 minutes for fighting. When I met these three men it turned out one of them didn't know how to talk in local while, one was completely silent and the last one said, "Im the assassin" two times in a row then shot me. I hadn't even lifted a sword against them.

So that was my first, and probably last day as a town watch. A lot of more things happened but in the end everyone just wanted to fight and ignored Goatus voice of reason.
 
Maxikus 说:
I was playing the nice and kind town watch leader Goatus. Walking around and asking about their day while controlling the town watch with an iron fist! It was quite fun the only problem were these:

No thefts or burglaries just some people accusing a woman for being a witch. Since I held some form of a trial and I declared her innocent it worked pretty well only that one of my own men killed her about 2 minutes later for no apparent reason. I guess this problem comes and goes but nevertheless, people aren't imaginative when it comes to crime.

Town watch is everyone's punching bag. For some reason, three people declared war or rebellion or something with the town watch which I couldn't see the reason for since the only thing I had done was putting one guy in prison for 2 minutes for fighting. When I met these three men it turned out one of them didn't know how to talk in local while, one was completely silent and the last one said, "Im the assassin" two times in a row then shot me. I hadn't even lifted a sword against them.

So that was my first, and probably last day as a town watch. A lot of more things happened but in the end everyone just wanted to fight and ignored Goatus voice of reason.

ye, happened to me too before, people just attack tw for no reason :/
 
I dont see how people manage to justify declaring war on a TW that isnt extremely corrupt... :/
 
TW will be attack by factions if TW will act as one. TW suppose to deffend not attack. What ususally heppend. TW grew in numbers. Town become populated by TW. Then some of TW guys start to think about being King,republic or something like that. They start to tax ppl and be abusive to others.

Only response TW will get for that is WAR!!!
 
后退
顶部 底部