Any situation can be stored by encoding agent states, and I don't foresee other agent activities for the moment, except some kind of a battle, like guards clamping down on random thievery, or fighting off intruders like vampires, or chasing you for some offense.
I'm afraid there won't be new animations like blacksmiths working at a forge or at a tannery, but if there are, those states can be stored as well.
I'm afraid there won't be new animations like blacksmiths working at a forge or at a tannery, but if there are, those states can be stored as well.


