Viridis
Recruit

So, for some reason my town income and growth fluctuates without any reason. One moment it's +11% growth, then it's a -9% growth. Then I get 200-300k of corruption, then it's nothing. Like...where's the consistency in this? I turned taxes up to extreme and then I got a +4% growth? With -9/11% growth on average tax rate! (between 9 and 11, so no 9/11 growth).
Regarding growth, at times the + from farms and taverns disappears from the information sheet, which causes the large dip in growth but I can't for the life of me figure out where the corruption comes from (I basically lose all my income) and it's gonna be quite the drag if it requires me to sit in the city at all times to monitor the situation.
I'm using the 4.0 beta.
Also, is there way that a tally could be made for the colonies in regards to how many objects you can place. I spend quite a lot of time building my colony and it didn't save because there were already to many objects the colony. Once I removed several buildings I had no issue with this anymore so a tally or some information regarding the limitation in colony objects would be appreciated.
Regarding growth, at times the + from farms and taverns disappears from the information sheet, which causes the large dip in growth but I can't for the life of me figure out where the corruption comes from (I basically lose all my income) and it's gonna be quite the drag if it requires me to sit in the city at all times to monitor the situation.
I'm using the 4.0 beta.
Also, is there way that a tally could be made for the colonies in regards to how many objects you can place. I spend quite a lot of time building my colony and it didn't save because there were already to many objects the colony. Once I removed several buildings I had no issue with this anymore so a tally or some information regarding the limitation in colony objects would be appreciated.
