The villages are distributed based on distance to castles/towns. Later the centers are assigned to the Lords
插入代码块:
#Now give towns to great lords
(call_script, "script_give_center_to_lord", "p_town_1", "trp_kingdom_4_lord", 0),
In short: Check that part on the script that initializes how a new game works and you will see how things like center distribution, original faction (for wars goals), lords, etc, are done.
The villages are distributed based on distance to castles/towns. Later the centers are assigned to the Lords
插入代码块:
#Now give towns to great lords
(call_script, "script_give_center_to_lord", "p_town_1", "trp_kingdom_4_lord", 0),
In short: Check that part on the script that initializes how a new game works and you will see how things like center distribution, original faction (for wars goals), lords, etc, are done.