Arathiel
Veteran

Ok, here's my suggestion... there should be a 'toughness' stat added. It would be like any other ability in that you could upgrade it to 1/3 of, say, strength. And it would act as kind of a natural armor class upgrade. Here's the thing though... it would be cancelled out by armor. So this would actually make it feasable to take the fast agile unarmored berzerker route (which is a lot of fun, might I add), and be able to have some level of protection. It wouldn't be anywhere near the toughness of actual armor... say, it would max out at AC 10 or 12 (and that would be with 8 points invested in it), but it would keep you from being trampled to death all the time and offer limited protection against weapons. and I know some people will be like 'oh noes, that's not realistic, that's like a stoneskin spell or something,' but but if you think about it, some people really are tougher than others, and can take more punishment. It's conditioning, the way that martial artists condition their shins and forearms to break baseball bats. Thoughts?