Scorch!
Sergeant Knight at Arms

I relatively simple suggestion, to do with the new companion like/dislike system.
I really like it, and it makes roleplaying more interesting in the game, but it seems a bit to intensive.
Maybe you could tone down the conflicts between companions A little bit?
I think it is reasonable to assume that you would be able to get at least 7 or 8 companions in your party and keep them without them biting each others heads off, then leaving your party because they're unhappy.
I really like it, and it makes roleplaying more interesting in the game, but it seems a bit to intensive.
Maybe you could tone down the conflicts between companions A little bit?
I think it is reasonable to assume that you would be able to get at least 7 or 8 companions in your party and keep them without them biting each others heads off, then leaving your party because they're unhappy.






