To All Mod Creators: Updates

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sheek

Knight at Arms
Old Guard
I'm here and ready to update the Mod Updates Thread but nobody is emailing/PMing me which makes the thread very empty. I've noticed there are a huge number of great new mods since I started but I can't go through all of the topics, it's just too much work.

Can all mod creators either email me ([email protected]) or post in the thread and I'll get this thing running properly.

Just give the title of your mod and the thread you want it to be linked to, I'll do the rest.
 
Nah, this list keeps track of the development threads here in the forum where you can get more info. Besides, not all mods are on my site, some people have their own webspace they host their stuff on.
And finally, it's good to have the list at the top of the forums here so people checking out the game for mods can easily find them.

I was the main one begging for that thread to be set up in the first place actually, and Sheek was kind enough to volunteer to update it every day or two.
We had an old thread along the same lines which went without being updated for a loooong time.
 
Newbie Modder's Tutorial:
http://forums.taleworlds.com/viewtopic.php?t=6919

New Tool, for making collision definitions:
http://forums.taleworlds.com/viewtopic.php?t=7054

tutorial for above tool:
http://forums.taleworlds.com/viewtopic.php?t=7090
 
Ok i didnt see it that way. And if good old Janus was begging for it, i will support it! :roll:

So here isRomance of the Three Kingdoms Mod

This is not anywhere near finished, but with the soon finished map+ my already done stuff and the models from helpful people, it may be soon possible for a first Alpha version.
(expect it 2007) :wink:
 
Argh, I see you've put the horse trader mini-mod on the first list, please take it down. Or at least make a separate section for minimods that add one or two things to the game. Let's keep that top list limited to serious full-scale playable mods. Like Darkmod, I don't see it on the list?

Horse Merchant is best experienced as part of the tutorial series. It's not a serious mod, it's neither balanced nor useful, but it's a very compact representation of a lot of separate mod aspects, so it makes a great code example.
 
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