What if there was a small "undoing camp" period?
That way, you still have a time window to punish a besieger, especially if it's a big army since they are slow even when leaving because of the disorganized speed modifier.
Or am I misunderstanding what you're talking about?
This would be good too!
What I was specifically talking about in the OP was that when I see a army going to my fief to siege it, if use my soupier(yes spellcheck that's the word!) speed to get thier first, once I am near it the enemy magically detects (or see's with spotting I guess?) and changes target to my other fief, then repeats this again and again and again forever, or until it starves, or I just get mad and attack them in the field so I can continue the game.
I made my party fast I should be rewarded by being able to use it, but it's denied me! I could have just taken out 3x as many units and fought them in the field more easily.
This is just 1 of many things about warfare in bannerlord that's annoying and unrewarding.
"bots "just make big number-go-to-smallest number, no sense of objective or priority! This of course goes hand n hand with castles do nothing, territory does nothing. If you ask me a good way to help snow balling would have been to stack auto-calc bonus the deeper you go into enemy territory making the bots have to attack the out fiefs first in succession, causing the enemy to be more consolidated as they lost fiefs.
Bot leaders can hire merc clan while in your prisoner chain gang (or whatever). I kept factions in prisoned for years and they just add mercs anyways and I have to imprison them too. Why do we have to chase them down in person but they get prison skype?
Imprisoned leaders also get new vassals..... how? We can't talk to imprisoned lord about anything how do the clans get to pledge to them? And do they even pay 250K+ for them? They should have to pay for every single thing just like the player! How can a completely imprisoned faction keep paying for all it's 500 man garrisons(aserai) and Offord new vassals! I call bull on this, with no loot income they should dry up super fast, but they don't.
And I don't think loosing moral for not paying is good enough, I think missing any type of payment need to immediately disband a proportionate amount of troops from whatever the strongest clan party or garrison is and force a active clan party to cease what it's and go do quests or kill bandit for 10 days, just to drive in the point that the bots need to do thing other then raid and join armies and be punished for not doing enough side work.
And garrisons won't completely starve, and nobody surrenders.... a guy will rout and be waddling away with like 5 troops and I catch him and he still won't surrender.