Tips/Tricks Tread Mount And Blade

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Ga gewoon Khergit Horsearcher. Beetje oefening en je ownt al die morans met 2h en zonder armor en ook met.  :razz:
 
Neem Nord Huscarls, verkleed jezelf als der eentje en ren als een malloot op de tegenstanders af.

Werkt zelfs in Warband uitstekend.
 
als ik tegen veel moet 1 x had ik het 40 lui van mij (niet sterk) tegen 130 kergit kanhaat dus ik verlies maar ik deed gezondheidcode :wink:
 
spijdie 说:
als ik tegen veel moet 1 x had ik het 40 lui van mij (niet sterk) tegen 130 kergit kanhaat dus ik verlies maar ik deed gezondheidcode :wink:
cheaters...they are so damn hard to understand  :roll:

Ren er gewoon op af en slacht zoveel je kan met skillz  :wink:

iRock 说:
Hard en met geld cheats, omdat ik in het begin eten nodig heb.
:eek: wrm vraag je geen eten aan mij ?  :neutral: ik kan moeilijk me broertje laten dood gaan aan hongersnood...zin in een lambspoot  :lol: ?
heb anders nog genoeg vee  :mrgreen:
 
hahaha nice tja ik Raze gwn hele dorpen leeg en dan als ik geluk heb en er kruist een Lord mijn pad dan Weet tie nie of tie had gewilt of hij geleeft had willen hhbbn :razz:

daar naast doe ik ofcours koeie slachten en het vlees verkopen (werkt verekt goed :razz: )
 
Xtrm2Matt 说:
hahaha nice tja ik Raze gwn hele dorpen leeg en dan als ik geluk heb en er kruist een Lord mijn pad dan Weet tie nie of tie had gewilt of hij geleeft had willen hhbbn :razz:

daar naast doe ik ofcours koeie slachten en het vlees verkopen (werkt verekt goed :razz: )
weet ik  :wink: ...nog beter is als je een grote inv. heb om voordat je raze ze dwingen , dan vee jatten en dan razen

dan weet je echt zeker dat je genoeg krijgt om te verkopen  :mrgreen:
 
ik hou het lekker op 1x boog
                            2x pijlen
                            1x 1handed blunt wep
kan je goed mee killen
op warband redden mijn pijlen vet vaak levends ik schiet steeds horsemans neer die het gemunt hebben op een teamgenoot
en met een blunt wapen sla je makkelijk iemand op de grond

en op singleplayer heb ik of dezelfde spullen of een paard en lance ook goed om sterke tegenstanders in 1 keer te doden
 
The exceeding arrow 说:
ik hou het lekker op 1x boog
                            2x pijlen
                            1x 1handed blunt wep
kan je goed mee killen
op warband redden mijn pijlen vet vaak levends ik schiet steeds horsemans neer die het gemunt hebben op een teamgenoot
en met een blunt wapen sla je makkelijk iemand op de grond

en op singleplayer heb ik of dezelfde spullen of een paard en lance ook goed om sterke tegenstanders in 1 keer te doden
ja ik doe het meestal als ik me best doe met ;1x one-hand ( favo is bastard sword )
                                                                  1x shield
                                                                  2x iets gooien zoals werpbijltjes

soms weet ik dan net iemands hoofd te raken en kan ik hem dan proberen met een goede slag in een keer te doden...dat vermindert de risco dat ik veel hp in gevecht kwijt raak  :razz:

 
bastard sword is 2 handed, en heeft een snelheids verlaging als die 1 handed word gebruikt, dat weet je heh?
 
MaHuD 说:
bastard sword is 2 handed, en heeft een snelheids verlaging als die 1 handed word gebruikt, dat weet je heh?
nope niet precies maar wel dat als me schild breekt ik een goede zwaard heb die ik ook kan gebruiken al 2h

oftewel...iemand doden met een bastard sword vindt ik leuk  :mrgreen:
 
nou stelletje Watjes :O

heb weer wat tactics gevonden en ja gekopieerd en ja ze zijn engels dus je krijgt zometeen 3 spam xD

The Khergits have strong cavalry as well as horse archers. Their biggest weakness is a lack of infantry. From Skirmisher onwards, all Khergit troops are mounted.

Contents [hide]
1 Combat strategies
1.1 Against infantry
1.2 Against cavalry
1.3 Against archers and mixed forces
1.4 Against ranged horsemen


[edit] Combat strategies
[edit] Against infantry
Infantry - the Khergit's favourite opponent. Khergit horsemen and lancers should make short work of most infantry. Set your cavalry to charge and watch as the infantry become lambs to the slaughter. You might also consider joining them as well.

[edit] Against cavalry
Your cavalry should charge if the enemy is lighter armoured, but against knights do not send in tribesmen; Khergit lancers, horse archers and veteran horse archers, however should be able to unhorse the foe, or even better, unfoe the horse.

[edit] Against archers and mixed forces
Lead your army using the F2 (follow) command on an angle towards the archers. If terrain permits, try to put an hill between yourself and the archers. Just try not to start a battle going uphill. If you have a choice between leading the archers up a hill to save yourself some shafts and keeping them on level ground, give the hill a miss!

[edit] Against ranged horsemen
Only the veteran horse archer gets access to coursers, meaning that if the enemy force consists mostly of regular horse archers your best bet is to send in your fast lancers and yourself on a spirited courser. If however the force consists mainly of veteran horse archers, who also have coursers, your best bet would be to fight in a valley or at the edge of the map, since their ability to move away from your cavalry is their main advantage. The poor AI quite often gets its mounted units trapped against walls, making them that much easier to kill.
 
wat een verhaal is deze: Deze is van de Nord btw:

Like the Rhodoks, the Nords have no cavalry. To make up for this their troops have good Athletics and sturdy armor. Additionally, from Nord Veteran onwards their infantry often have either throwing weapons (Javelins or Throwing Axes) or Longbows. The quality of their ranged weapons, as well as their efficiency with them, increases with time. The Nords also have an archer line, they are about equally skilled as their Vaegir counterparts but are significantly better at melee fighting.

Initially, Nord infantry with ranged weapons behave like archers; they will move into range and shoot at enemies until the enemies move out of range or all their ammunition is expended, at which point they will charge with their swords or axes drawn.

Contents [hide]
1 Combat strategies
1.1 Against infantry
1.2 Against cavalry
1.3 Against archers
1.4 Against ranged horsemen
1.5 Against mixed forces


[edit] Combat strategies
Because the Nords have no cavalry you may want to pick up some neutral mounted troops (Caravan Guards, Mercenaries, Hired Blades, or even Sword Sisters) to draw the attention of enemy cavalry. Nord Huscarls are also the best infantry unit, so take advantage of that, especially during sieges, where all your enemies are not mounted - Khergits are the easiest siege targets. (It is not uncommon to overrun a 300-man garrison of ordinary troops with 30 Huscarls. Just stay out of their way and let them hack through.)

[edit] Against infantry
When fighting on foot alongside your men, order them to stay near you. When enemies get within range of their ranged weapons they will start firing automatically. When they run out of projectiles, or when the enemy are close enough, order a charge.

Some Nords spawn with axes, which give them a huge bonus against enemies that rely on their shields to survive. All Nords generally have better armor than many comparable troops, so against even odds you may well come out on top.

If you are on a horse you can use it to draw enemies within range of your Nords' projectiles, or to distract them when they are within melee range.

[edit] Against cavalry
If you can, lead your men to the top of a hill or on the near side of a riverbank and then tell them to hold their ground there. Use the "spread out" command once or twice to ensure some space between them, which will lessen the damage dealt by lancers and horse charging. The terrain obstacles will slow the enemy horses down significantly (and possibly cause the AI to try to find another way around), but your men can freely use their ranged weapons. After the horsemen are within the ranks of your forces order them to close ranks; this will trap some or all of the horsemen, and your men will quickly kill the horses. Many cavalry troops are simply not designed for foot combat and so will go down quickly after this.

Another tactic is to have your infantry group up as when cavalry attempts to charge, they get caught amongst the men and can be killed easier. This works best against enemies with lances such as the Swadian Knight.

[edit] Against archers
If you have your men in a huddle they'll be easy prey for archers. Tell your men to spread out multiple times and then charge on in. If you're on a horse and have a good shield you can circle around the enemy (which should cause all or most of them to shoot at you instead of your charging men). Once your men close to melee range the archers will change their weapons and you can either dive in to help or simply sit back and watch the massacre.

[edit] Against ranged horsemen
Khergit Skirmishers and Horse Archers focus on ranged attacks; Steppe Bandits and Khergit Lancers also have ranged weapons but they use them a lesser extent.

First draw your men together and let them use their ranged weapons. When they are running out of ammunition either tell them to spread out or order a charge (as they will be a much easier target all grouped together).

[edit] Against mixed forces
Against a variety of troop types, be prepared to change your tactics frequently. If you have the superior force in numbers and/or quality (such as against Looters) you can just let your men charge and be done with it, but against equal or superior troops you will need to do at least some management to minimise your casualties.

The cavalry will always reach your men first. Use the cavalry techniques above to take them down, and then group together to take out the infantry (enemy forces generally spread out when charging which means two or three Nords may be able to swarm around individual men and quickly cut them to pieces). After this the archers will arrive and start being a nuisance, so spread out once more to lessen the damage; if your men have no ranged weapons left, simply call a charge. Only top-level archers really have decent melee equipment, so you should have an easy advantage once your men are close enough for the enemy to change to their melee weapons. If you have a horse you can ride around and mop up the ranged horsemen (if they have any) while your men deal with the archers on foot.
 
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