I think your reading material needs a substantial upgrade. Just sayin'FrisianDude said:I saw it in a comic strip once.
Well it was two knights who tried to stop an evil mage from fleeing and one of them flung his sword after the guy and it got stuck. So it wasn't even all THAT far fetched (in context.)Lord Brutus said:I think your reading material needs a substantial upgrade. Just sayin'FrisianDude said:I saw it in a comic strip once.
Yeah.. I can see Rhodoks. Rhodoks throwing their spears at Swadian cavalry and then they take swords to stop the charge... yeah, sounds very good and reasonable...FireWaterThunderSteel said:I was thinking, why can't we throw spears? The Romans have heavy javelins, so why can't we throw spears? Usually they're stable enough if you want to throw it, probably to chase fleeing enemies? And since mostly spearmen have sidearms, they won't go punching people's faces. An i only mean spears, not other polearms like staves or scythes.
Captured Joe said:Rhodocks have mostly pikes. Also, he probably means that 'throwing spears' should be a throwing weapon, just like javelins, to use BESIDES the common spears. Like Sea-raiders with THROWING axes and MELEE axes.
Oh, I get it... So units are supposed to take two long and heavy spears just to throw one of them. Brilliant idea!Captured Joe said:Rhodocks have mostly pikes. Also, he probably means that 'throwing spears' should be a throwing weapon, just like javelins, to use BESIDES the common spears. Like Sea-raiders with THROWING axes and MELEE axes.
I said earlier, that if spears were throw-able, AI would throw them immediately instead of fighting with them.FireWaterThunderSteel said:any of you guys read my second post???