Retrobarbaari
Recruit
I just took a castle, and had well over 1000 prisoners. Can't keep, sell or recruit them. This is not something extraordinary, more like just another Monday (in the game). Regularly need to dismiss hundreds of prisoners, everyone has been there (usually you are full of prisoners, then get a few hundred more). What's the point making us do that? Want to make us curse the wasted money and recruits? In that case, job well done!
My party can keep 153 prisoners now, and my three clan members can keep about 110 (as we all lost some troops). The castle prison could hold a whopping 30.
I dismissed about 300 prisoners already, and after filling my clan members' and castle prison capasity, I have now 602 prisoners. When I reach the next town, almost everyone over my prisoner limit have escaped.
It must be a constant queue of them walking away from my party!
Luckily the closest town is still owned by me, because my vassals will slam their prisoners to the town's horribly overcrowded prison. I can get them from there again, if I want to, and then sell them. Don't need the money, but what else would you do with them? If the closest town would be owned by someone else, my vassals would sell their prisoners. They don't need money either, but hey.... maybe they like money baths.
And in case it was my kingdom's town, my vassals would stuff their prisoners in the overcrowded prisons. To get influence. Makes no sense, they will escape in a moment.
Drag them prisoners with me? I wonder if there is enough free prison space in the whole kingdom. My kingdom reaches from northern Khuzait through Aserai desert to southern Vlandia, 18 towns and 21 castles, but I would need to ride that back and forth multiple times to recruit these prisoners and put the remaining in prisons. Can't do it, there's two kingdoms in war against me. Nor would I want to do it (because boring).
I don't think this prisoner thing is well thought, at all. Need bigger prisons, less prisoners and/or smaller chance of escape.
Playing 1.8.1e though. I hope they fixed this in the release version.
My party can keep 153 prisoners now, and my three clan members can keep about 110 (as we all lost some troops). The castle prison could hold a whopping 30.
I dismissed about 300 prisoners already, and after filling my clan members' and castle prison capasity, I have now 602 prisoners. When I reach the next town, almost everyone over my prisoner limit have escaped.
It must be a constant queue of them walking away from my party!
Luckily the closest town is still owned by me, because my vassals will slam their prisoners to the town's horribly overcrowded prison. I can get them from there again, if I want to, and then sell them. Don't need the money, but what else would you do with them? If the closest town would be owned by someone else, my vassals would sell their prisoners. They don't need money either, but hey.... maybe they like money baths.
And in case it was my kingdom's town, my vassals would stuff their prisoners in the overcrowded prisons. To get influence. Makes no sense, they will escape in a moment.
Drag them prisoners with me? I wonder if there is enough free prison space in the whole kingdom. My kingdom reaches from northern Khuzait through Aserai desert to southern Vlandia, 18 towns and 21 castles, but I would need to ride that back and forth multiple times to recruit these prisoners and put the remaining in prisons. Can't do it, there's two kingdoms in war against me. Nor would I want to do it (because boring).
I don't think this prisoner thing is well thought, at all. Need bigger prisons, less prisoners and/or smaller chance of escape.
Playing 1.8.1e though. I hope they fixed this in the release version.
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