Arcanum: Of Steamworks and Magic Obscura
Played it, loved it, if it has rather weird animation and imbalances towards magic... if magic was indeed this powerful, technology would never be invented.
Baldur's Gate, BG: Tales of the Sword Coast, Baldur's Gate 2: Shadows of Amn, BG2: Throne of Bhaal
Also liked them, if less then P:T... mostly because, like NWN, they emphasized on combat much more, and combat in AD&D SUCK kilometers of, hmm, you guess
. I like AD&D lore, especially Planescape one (no wonder it was discontinued, though - too witty to appeal to mainstream crowd), but combat in AD&D should have stayed in P&P where it belongs, but never in CPRGs.
http://mu.ranter.net/theory/general.html#grandfather
And I wish I'd try Daggerfall, but it's nigh impossible to find here, downloading it, with my bandwidth restrictions is nearly impossible too, same goes for ordering online, if that’s even possible...
Well, anyway, looks like Beth trying to mend their ways and making Oblivion more RPGish and alive. I think it may be actually worth playing, not just ripping to shreds for modding potential
. I'll be making WoT TC with it, anyway. Already have a mod that turn MW's magick system into WoT channeling...
But I guess we are going way offtopic
.