TurkishEconomy
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I'm on a discord with a lot of the r/bannerlord community, and again - there's an overwhelming consensus and agreement that the game DOES suck.

Lets put it this way it does currenly. At some point it will be better when I don't know lol.I'm on a discord with a lot of the r/bannerlord community, and again - there's an overwhelming consensus and agreement that the game DOES suck.

At some point? We were saying "well the game isn't even out yet so it will improve over time"... Huh back in 2016, in EA we've said "it's still EA so they still can fix it right?" And now we're supposed to say this after the game released? And don't come with the BS that Warband was also improved over time, because this game had 10 years of advantage over warband, lmfao. This is probably staying as is, until everything is *allegedly* fixed (RIP Multiplayer)Lets put it this way it does currenly. At some point it will be better when I don't know lol.
Idk how they will sell any dlc. They suppressed mp for so long that many modders are angry and won’t be cooperative if they try to co-opt it like they did with NW.The only thing you can do is vote with your wallet. Don't buy any DLC that is likely coming until you are satisfied with the base game.
The only thing you can do is vote with your wallet. Don't buy any DLC that is likely coming until you are satisfied with the base game.
Warband wasn't though, lol. TW left in a bunch of broken ****. Only modders fixed a lot of it.At some point? We were saying "well the game isn't even out yet so it will improve over time"... Huh back in 2016, in EA we've said "it's still EA so they still can fix it right?" And now we're supposed to say this after the game released? And don't come with the BS that Warband was also improved over time, because this game had 10 years of advantage over warband, lmfao. This is probably staying as is, until everything is *allegedly* fixed (RIP Multiplayer)
Kek'dIt will be better in a few years lol you’re impatient.
I agree, but not for the same reason. I bought it for a friend who was elated and said “omg, thank you so much, ill (insert sexual action here) you for getting me this!” The game was not enjoyed and I did not in fact receive the (insert sexual action here) I was promised. 0/10.No Man's Sky is honestly the worst thing to happen to video games in the last few years. Every time a horrible release happens, people just assume there's chance it'll be like no man's sky and get "fixed" long after they paid for it. It's an acceleration of an already terrible trend.
imagine waiting 12 years for a game and then hoping they will slowly fix it over the next 4-6 yearsNo Man's Sky is honestly the worst thing to happen to video games in the last few years. Every time a horrible release happens, people just assume there's chance it'll be like no man's sky and get "fixed" long after they paid for it. It's an acceleration of an already terrible trend.

Holy ****, this. The bar set by consumers just keeps getting lower and lower. Even Cyberpunk 2077 has managed to regain some of its (deservedly horrible) reputation with that stupid anime that didn't even have any bearing on the quality of the game whatsoever. Yet that game itself still sucks.No Man's Sky is honestly the worst thing to happen to video games in the last few years. Every time a horrible release happens, people just assume there's chance it'll be like no man's sky and get "fixed" long after they paid for it. It's an acceleration of an already terrible trend.
We're reaching Duke Nukem Forever development years now. DNF was 14 years in dev, BL is 10+.imagine waiting 12 years for a game and then hoping they will slowly fix it over the next 4-6 years
We're reaching Duke Nukem Forever development years now. DNF was 14 years in dev, BL is 10+.
"But in their slow pace, they eventually deliver. They are not bethesda, just cash-grabbing by spitting release after release." Yes, thats exactly what they are, ignore all the suggestions during Early Acces - which is a joke for a game that was in development for 10 years- , ignore the modders who are the reason people buy the game, ignore multiplayer community, suddenly port the game to consols and call it full release with AAA price tag.I truly believe a review that reads "started the game, went to Lycaron, beat Rhagaea in a tourney, married her for 24 loads of grapes, a raging band of looters killed her while traveling to Zenica, married our daughter off to Caladog, who immediately turned on me and destroyed the empire and my clan with my own offspring. 10/10 would be Rhagaea's pet again" does more good to BL than Ign's mediocre review, and not because its a bad review (its not, its mediocre, forgettable), but because it speaks to an experience.
Yeah, the game is unfinished. Tell me 5 AAA games that didnt get day one 20+Gb patches a few hours after launch, all flfor some forgettable 4k textures missing in another bland experience of a game. Yeah, BL has little competition. But in their slow pace, they eventually deliver. They are not bethesda, just cash-grabbing by spitting release after release. And i honestly feel glad and support TW for not being a greedy and abusive company, more interested in delivering quick stuff because some butthurt boys think theirs is a masterful idea. Though i may be wrong about TW, been out of the loop for a couple of years, but i hope not.
Not gonna deny that they do screw up some, especially leaving some stuff off for modders, but sincerely, since day 1 of EA, BL has improved massively. Might not seem like it for those who expected something else, or those who have been playing it nonstop since EA, but they have been keeping their word on a ton of stuff, yet the game still feel barebones.
The game doesnt suck, but i honestly dont know why they released it of its still in the 80% done stage.
What does suck is that they havent added more music. The ost is very good, and the artists were awesome, but we need more, and certainly more memorable music, like the menu music.
When you enter contracts with big console companies you sign up to a target release date a year or more in advance.whoever made the decision for full release now has no clue how to run a "successful" business
I 100% felt the game needed another 6-12 months of early access but it came down to 1 thing only $$$$. Getting out and released on console before the holidays. And while I 100% understand the need to make profit that can't come at a cost of the quality or reliability of the game.
They should, like previous ports, finish the game first for PC, then maybe a year or so later, when all the egregious bugs/crash (which are still ever present in this game) are fixed and QoL/efficiency improved - release on console (and the dumbed down buttons they have). Doing all at the same time is greedy and probably taxing on their resources; and it's probably because they know, with the 'official' PC release and opening themselves to valid reviews/criticism, may not get the same # of sales with a console port a year down the line as they probably got this past few weeks.When you enter contracts with big console companies you sign up to a target release date a year or more in advance.
That is why whoever made the decision for full release now has no clue how to run a "successful" business as you don't think about the here and now but for a business to thrive you must think of the future