Raybur Ravenloc
Regular

well, i noticed that we can now make props appear/disappear, and it looks like we can do so during a battle (not sure)
if so, could we do something like this?
ballistae
a prop ballistae shows up a short distance from the gatehouse, when the player goes within 5 feet of it, it sets off a trigger, which causes the gate prop to disappear
tower
have a whole bunch of siege tower props from one place away from the wall to the wall itself
when the 4 attackers are near one, it vanishes and the next appears till it reaches the wall
or at a minimum, a sally
set a bunch of knights on horseback just behind the gate, after something like 60 seconds into the fight, the gate vanishes, allowing the knights to ride out to attack
or better than a timer would be to count how many attackers are alive, and when it is equal to the number of knights, the gate vanishes and they charge
only thing i haven't tested is whether you can change props midfight, if that is possible, the rest should be
(probably will lag like hell though)
if so, could we do something like this?
ballistae
a prop ballistae shows up a short distance from the gatehouse, when the player goes within 5 feet of it, it sets off a trigger, which causes the gate prop to disappear
tower
have a whole bunch of siege tower props from one place away from the wall to the wall itself
when the 4 attackers are near one, it vanishes and the next appears till it reaches the wall
or at a minimum, a sally
set a bunch of knights on horseback just behind the gate, after something like 60 seconds into the fight, the gate vanishes, allowing the knights to ride out to attack
or better than a timer would be to count how many attackers are alive, and when it is equal to the number of knights, the gate vanishes and they charge
only thing i haven't tested is whether you can change props midfight, if that is possible, the rest should be
(probably will lag like hell though)

