
darkhorse 说:What I think is really needed in some personal space in a fight. When in a battle like siege people are all rubbing their noses against each other and no one can swing their weapons. Have troop AI tell them to stay a good foot away from each other during fights.

Archonsod 说:I've heard female town/village people cheering. Haven't recruited any female troops to check the rest though. I suspect you simply can't hear it if you have male troops, because it seems a damn sight quieter than the other cheering. Which possibly makes up for their warcry being the wail of the ****ing banshee itself. Almost burst my eardrums the first time I heard it.

Estoral 说:Another issue (which i believe also has been mentioned) is that there is only one siege ladder and the troops often get stuck I've been very frustrated by personally killing over half of the defenders and then dying when my troops cant even get over the wall after I've cut a very large path for them. Hopefully these will be addressed in the upcoming patches.

I think it's plenty constructive. I mean, being able to tell what's wrong in and of itself implies also being able to tell how to fix it. To put this into perspective, they fixed the town name terrain occlusion bug. Yes, in M&B, if you zoomed the camera all the way to the ground, you could see town names through the mountains. In WB, you can't. They deemed that to be a serious enough problem to warrant spending time on, but didn't think any of these other issues were worth any effort? Really?Mercenary88 说:They listen. If only we could have more constructive criticism thread instead on random whining
I've had a bow in the arena a few times and got nothing.Archonsod 说:
Nnnnnope, I'm pretty sure I haven't heard any of my female companions cheering, and I can't find any female cheers in the sound files either, just grunts and yells. No insults, no cheers. (that is as of 1.102, downloading new version as I type) And that still doesn't change the fact that faction parties are completely silent (except farmers, and how often do you talk to those?). Especially funny given that the ancient Vaegir greetings are still in the files. "By the sword and by the spear!"I've heard female town/village people cheering. Haven't recruited any female troops to check the rest though. I suspect you simply can't hear it if you have male troops, because it seems a damn sight quieter than the other cheering. Which possibly makes up for their warcry being the wail of the ****ing banshee itself. Almost burst my eardrums the first time I heard it.

Qikdraw 说:Now I'm starting to see 'Wounded (Wounded)' after battles instead of troop or companion names. Not on all, but on some.
My moral is in the low 30's for some unknown reason. Maybe its cause I've been following the marshall around for a bloody month now and I'm still not doing anything but following him around.
Oh and the pathfinding on the map is idiotic. The marshal tries to head to a town that might be getting sieged on, but takes a messed up route. (following dead ends and such)
Plus with pretty much every Count following behind (while towns are getting raided he heads in the other direction that he first started off in), if an enemy party crosses our path, nobody stops to attack em, if I attack em they'll join in, but if I don't they'll just let it go on by.
Oh yeah, after a battle if the Marshall is beat up, he'll head back to his castle and the other lords spread out and do their own thing, yet I still have to follow his broke butt and wait for him, if I take off and try and do my own thing I get warnings I'm supposed to follow the marshall.
I just finished a battle where I went in with +5 moral for recent events and after my victory I had a -5 moral for recent events.
I think it may be time to put this down until it works without annoying me. Back to the original M&B for some fun.
Yes, I think so too; I like to be able to charge into the thick of battle without worrying about losing my top troops to looters due to auto resolve. I've supported the suggestion on the tracker. One workaround I read about is to use edit mode, but that is not optimal... is there anyone that knows a quick text file edit to make the battle only end after your death if you press tab? Maybe I should ask on the modding board.Ringwraith #5 说:Adding another one to the list, battle still ends in defeat the moment the player is knocked out, even if there is only one half-dead enemy peasant left.
Now that's just uninformed whining. Not all bugs take the same effort to fix, or can be dealt with by the same people; what seems to you to be easy could very well be very difficult, and vice versa. Your list includes things which I wouldn't call obvious or objective bugs, just your opinions; in any case, this is the wrong place to put bug reports for the developers, check the tracker and add any unreported ones (but don't go and spam it with moaning nowRingwraith #5 说:They deemed that to be a serious enough problem to warrant spending time on, but didn't think any of these other issues were worth any effort? Really?
Um, no, that is uninformed whining. So on the one hand the things on my list aren't really bugs, and on the other this is not the right place to do bug reporting? Well gosh darn it to heck, could it be possible that I'm not doing bug reporting, then? Of course a lot of these are my opinions, that's because I made this thread to discuss them and compare them to the opinions of others. Note that it's called "things that have not improved", not "bugs that have not been fixed".Vornne 说:Now that's just uninformed whining. Not all bugs take the same effort to fix, or can be dealt with by the same people; what seems to you to be easy could very well be very difficult, and vice versa. Your list includes things which I wouldn't call obvious or objective bugs, just your opinions; in any case, this is the wrong place to put bug reports for the developers, check the tracker and add any unreported ones (but don't go and spam it with moaning nowRingwraith #5 说:They deemed that to be a serious enough problem to warrant spending time on, but didn't think any of these other issues were worth any effort? Really?).
If you're not interested in what I have to say, then don't read it.Vornne 说:If they aren't intended to be objective bugs or problems, then you shouldn't complain that the developers didn't deal with them in warband without even being told before hand. I don't see why your arbitrary feature list should be listened to over the hundreds or thousands of others around the place... and especially not with your attitude.

I'd have to agree with Merlkir on this, that's got to have something to do with your computer. WB runs fine for me performance-wise. Can't say I noticed much of an improvement over M&B, but no performance decrease either, and my box is complete crap by today's standards (single-core Athlon 2800 and a GF6600).Lord Kinlar 说:Aside from the things that have not improved, there are quite a lot of things that have got worse. And one of them is game's performance. I'm now forced to play the game in DX7 mode with the lowest settings and the battles are still laggy. In DX9, battles are unplayable.
Also the dialog->scene transition is extremely slow. Sometimes it takes almost a minute!
Well I kinda get that they did there, the faction colors on the map reflect the faction banner's color, and it's all just a matter of getting used to it. We think Rhodoks are blue for no other reason than that we're used to it that way. What bothers me a lot more is that they only went half way with it, updated some banners and not others, and just made a mess of it in general.Shuffling old banners (also faction colors) is also a terrible idea.
I've noticed that too. It's as if the arrow flies not from your bow but from somewhere above and to the left of your character, isn't it? It's very frustrating.They must have tweaked something about horse archery or archery in general. I'm quite a good horse archer in the original M&B, I know the archery mechanics, but in WB I can't hit a ****.